[Request] Hard Storage

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AlexTheNotsogreat
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[Request] Hard Storage

Post by AlexTheNotsogreat »

I tried a request like this earlier, but I'd like to try a better idea.

The original idea i had was to have storage and item transport much, much harder in Factorio because - lets face it, storage is very easy in vanilla, up to 48 items in a 1x1chest. So, here's some ways to make the storage game difficult...

+ Inventory removed, the player only has the hotbar to start (tool belt and modular armor still help, but 1/2 effect with armor)
+ Stacks reduce to about 10% in most cases. 10 plates/ores, 20 circuits, 5 small bits (belts/inserters/modules), and even just 1 large machine (and chem plants/refineries) per stack.
+ Storage revamps, mostly new "chests" (all numbers are just ideal ones)

- Wood/steel crates (wood/steel chests already), 1 slot, 1x1 (steel is upgradeable to logistic)
- Wooden Storage Shack, 4 slots, 2x2
- Small Warehouse (iron), 12 slots, 4x4
- Large Warehouse (steel), 24-32 slots, 6x6 or 8x8 (upgradeable to logistic)
- Cargo wagons & cars/tanks have only 10 slots (remember, ores stack to only 10 per slot!)
- Fluid Tanks have only 500 fluid capacity
- Stack inserter/robot capacity reduced to 50% of vanilla (unnecessary at regular amounts)

+ Exoskeleton split into upper and lower (upper adds 2 more inv. slots per, lower gives 15% speed bonus per, both 2x2 grid)
+ All modifiable in configs for different mod setups (Marathon, Bob's, whatever other mod setups exist)

Hopefully someone with modding capabilities could consider doing this, I simply don't have the time or skill to do this myself (or else I would do it ;) )

Usernm
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Re: [Request] Hard Storage

Post by Usernm »

For storages we have this:
https://mods.factorio.com/mods/Versepel ... ardStorage

Exoskeleton split in 2 parts in this mod:
https://mods.factorio.com/mods/Ranakast ... ular-Armor
First give only 5% move speed, second give 30%, but craft harder.

This mod add tier 0 trains with very small cargo capacity:
https://mods.factorio.com/mods/goldsword44/JunkTrain

For inventory you can modify this mod:
https://mods.factorio.com/mods/Rseding9 ... 0Inventory
It's simple to change 120 slots to 0.

I hope it helps a little. But main problem is - most of your items lay on conveyor belts and you can't nerf it at all.

AlexTheNotsogreat
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Re: [Request] Hard Storage

Post by AlexTheNotsogreat »

Usernm wrote:For storages we have this:
https://mods.factorio.com/mods/Versepel ... ardStorage

Exoskeleton split in 2 parts in this mod:
https://mods.factorio.com/mods/Ranakast ... ular-Armor
First give only 5% move speed, second give 30%, but craft harder.

This mod add tier 0 trains with very small cargo capacity:
https://mods.factorio.com/mods/goldsword44/JunkTrain

For inventory you can modify this mod:
https://mods.factorio.com/mods/Rseding9 ... 0Inventory
It's simple to change 120 slots to 0.

I hope it helps a little. But main problem is - most of your items lay on conveyor belts and you can't nerf it at all.
Thanks for these mods! As for belts, I wanted to nerf stacks sizes to make belts to chest sizes reasonable. But It's ok as it is :P

Lemlin
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Re: [Request] Hard Storage

Post by Lemlin »

We also have https://mods.factorio.com/mods/anoyomouse/Warehousing with two types of warehouses

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