[Idea] Fracktorio
Posted: Tue Jun 07, 2016 6:38 pm
Somebody has to make this, just because of the name.
Place well on a field of shale 'ore'
Pump water, a chemical reagent (acid?) and a solid (sand?) into the well (based on chemical plant entity)
Output a liquid that has to be treated in a chemical plant to produce polluted water and a fluid (gas or oil)
Treat the polluted water in a chemical plant to produce some kind of inert solid (perhaps bricks?) and clean water
Pump the clean or polluted water into a local 'lake'.
The shale ore diminishes over time, reducing the efficiency of the pumphead
Pollution effects for around the fracking pumphead, across the 'ore' field, and in any polluted water that is pumped back into a 'lake'.
Risk of earthquakes causing damage to entities placed in a range of the pumphead.
Place well on a field of shale 'ore'
Pump water, a chemical reagent (acid?) and a solid (sand?) into the well (based on chemical plant entity)
Output a liquid that has to be treated in a chemical plant to produce polluted water and a fluid (gas or oil)
Treat the polluted water in a chemical plant to produce some kind of inert solid (perhaps bricks?) and clean water
Pump the clean or polluted water into a local 'lake'.
The shale ore diminishes over time, reducing the efficiency of the pumphead
Pollution effects for around the fracking pumphead, across the 'ore' field, and in any polluted water that is pumped back into a 'lake'.
Risk of earthquakes causing damage to entities placed in a range of the pumphead.