Mod Idea - Bio-Domes
Posted: Sat Jun 04, 2016 2:04 pm
Mod Idea – Bio Domes
I’d like to make the environment a little more meaningful (and fun).
This is what I was thinking. It will basically be a combination of Toxic Jungle, Snow Mod, Minable rocks and RSO
Have jungles to deserts.
Jungles (grass tile) will look like Toxic Jungle, full of trees.
Desert (dirt-dark) will have no trees.
Limit the spawn of resources:
Iron, only on grass-dry tiles
Copper only on grass-medium
Coal only on grass
Stone only on dirt
You get the idea. By adding more Bio's like the Snow mod, you can accommodate mods like Bob's that add a lot more resources.
Also, not sure if it's possible to maybe add a swamp, that you can't build on, maybe unless you use concrete.
Maybe say, Bog, you need stone flooring, Swamp you need concrete flooring in order to build on.
Possibly limit where biters can spawn, maybe split biters and spitters.
Rocks. Have them maybe only spawn on dark dirt, but have a lot and make them much harder to mine. So they will form mountains.
Thoughts?
I’d like to make the environment a little more meaningful (and fun).
This is what I was thinking. It will basically be a combination of Toxic Jungle, Snow Mod, Minable rocks and RSO
Have jungles to deserts.
Jungles (grass tile) will look like Toxic Jungle, full of trees.
Desert (dirt-dark) will have no trees.
Limit the spawn of resources:
Iron, only on grass-dry tiles
Copper only on grass-medium
Coal only on grass
Stone only on dirt
You get the idea. By adding more Bio's like the Snow mod, you can accommodate mods like Bob's that add a lot more resources.
Also, not sure if it's possible to maybe add a swamp, that you can't build on, maybe unless you use concrete.
Maybe say, Bog, you need stone flooring, Swamp you need concrete flooring in order to build on.
Possibly limit where biters can spawn, maybe split biters and spitters.
Rocks. Have them maybe only spawn on dark dirt, but have a lot and make them much harder to mine. So they will form mountains.
Thoughts?