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Line Wars

Posted: Sat Apr 09, 2016 6:46 pm
by noken
Line Wars was a simple game mode in Warcraft III where you had a hero and built up a tower defense in a pathway. In this pathway, you also sent creeps towards your enemy's base, and your enemy sent creeps toward you down the same path. The creeps would meet, fight, and the goal was to have your creeps win, make it to the enemy's base, and destroy it. It was a war won by the player who sent the most/most powerful creeps/had the best defense.

Now I'm imagining this type of game mode paired with Factorio. It'd be a race to create the fastest robot-soldier making automation, automatically set to run down this pathway toward your enemy's base. An important factor of this game type is you have no control over your robot army...as soon as they spawn they run down this pathway. Simple. Competitive. Fun. Re-playable.

So I'd love to see this mod in development, but I lack the ability to create it... However, I can help create 2D animation artwork for anyone who is interested in creating it.

Re: Line Wars

Posted: Sun Apr 10, 2016 6:16 am
by deepdriller
If you want to play that game, why not just play League of Legends or DoTA? It'S the same concept, and I dare say it's way better than any equivalent you could ever write for Factorio.
BTW, the official name of the genre is Multiplayer Online Battle Arena or MOBA for short.

Re: Line Wars

Posted: Sun Apr 10, 2016 9:25 am
by Ghoulish
deepdriller wrote:If you want to play that game, why not just play League of Legends or DoTA? It'S the same concept, and I dare say it's way better than any equivalent you could ever write for Factorio.
BTW, the official name of the genre is Multiplayer Online Battle Arena or MOBA for short.
Suggesting to go play a moba seems a tad mean to me, this is the ideas and suggestion forum after all.

Personally I like the idea of being able to build warbots, which I could use to grind down biter bases (such an idea fits in well with the automation aspect of factorio). It's a concept that's cropped up before in the development proposal threads. (small edit: though I see this is about an addition game mode - still half asleep and hungover :( ).

Re: Line Wars

Posted: Sun Apr 10, 2016 10:27 am
by deepdriller
I thought he was only suggesting it because he doesn't know about those games.
Nevertheless, I'm not sure there can be a version that actually works. Building factories that make self-controlled attack robots, sure- but then you'd just have a regular RTS.

Re: Line Wars

Posted: Sun Apr 10, 2016 4:45 pm
by againey
But what RTS has a base building component like Factorio? They almost always abstract out the process of moving resources around, as well as the construction of intermediate products. This suggestion would pull some concepts from other games/genres, sure, but it would still be uniquely Factorio due to the nature of base building.

Re: Line Wars

Posted: Sun Apr 10, 2016 7:32 pm
by noken
againey wrote:But what RTS has a base building component like Factorio? They almost always abstract out the process of moving resources around, as well as the construction of intermediate products. This suggestion would pull some concepts from other games/genres, sure, but it would still be uniquely Factorio due to the nature of base building.
That is the way I look at my idea as well. Sure, you can see it as a MOBA, but this would be completely different. "Line Wars" in Factorio is an automated war that depends on your ability to build the best automation. No other MOBA is like that and to throw this idea out because we already have MOBA's is ignorant of the uniqueness of Factorio.

Re: Line Wars

Posted: Sun Apr 10, 2016 7:36 pm
by MrDoomah
deepdriller wrote:If you want to play that game, why not just play League of Legends or DoTA? It'S the same concept, and I dare say it's way better than any equivalent you could ever write for Factorio.
BTW, the official name of the genre is Multiplayer Online Battle Arena or MOBA for short.
Line wars isn't a moba, its more of a pvp tower defence. You (or your hero) can't actually attack the other towers or heroes. You can only send creep.

Re: Line Wars

Posted: Mon Apr 11, 2016 8:37 am
by noken
MrDoomah wrote: Line wars isn't a moba, its more of a pvp tower defence. You (or your hero) can't actually attack the other towers or heroes. You can only send creep.
Exactly. I couldn't have said it better. Now that we have that cleared up, Id like to move on with this idea.

Re: Line Wars

Posted: Mon Apr 11, 2016 2:04 pm
by ssilk
Yes, I do that also by moving to mod-requests. :)

Re: Line Wars

Posted: Mon Apr 11, 2016 5:02 pm
by Quantumtroll
I'm no fan of the late game fighting, it just feels grindy and repetitive.

So I really like the idea of automated battling, and may very well decide to take this further if my own idea gains no traction.

It would be my first mod for Factorio, so I have no real clue as to how difficult this would be. If someone with some experience could give some input (e.g. how one could give basic marching orders to the battlebots), it'd be very much appreciated.

Re: Line Wars

Posted: Mon Apr 11, 2016 11:04 pm
by noken
Quantumtroll wrote:I'm no fan of the late game fighting, it just feels grindy and repetitive.

So I really like the idea of automated battling, and may very well decide to take this further if my own idea gains no traction.

It would be my first mod for Factorio, so I have no real clue as to how difficult this would be. If someone with some experience could give some input (e.g. how one could give basic marching orders to the battlebots), it'd be very much appreciated.
Agreed about the boring end game. I love this game, but for me to continue loving it I need pvp. I will post back with artwork as soon as I have it created so you can get started. I will be slow, because I am just beginning to teach myself the skill. It'll be a first for us both.

Re: Line Wars

Posted: Tue Apr 12, 2016 7:27 am
by Quantumtroll
Noken, after a bit of reading and thinking, I've determined that Line Wars is much more difficult programmatically than my envisioned Colonisation Drone mod. So I will pursue my own project at least while I learn the ropes, so to speak.

If you want to collaborate on a mod, how about you draw up some artwork for my mod to start? It will make me more inclined to help you with programming later on ;)

Re: Line Wars

Posted: Tue Apr 12, 2016 9:20 am
by Quantumtroll
Well well well, look here.