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Can somebody do something with this old a11 mod?

Posted: Mon Aug 24, 2015 9:21 am
by Peter34
ThaPear seems to have no interest in updating his Turret range/armor upgrade (proof of concept) mod to alpha 12: https://forums.factorio.com/forum/vie ... 14&t=13020. I quite miss it, though. It's nice to be able to upgrade Gun Turrets so they become more useful.

Re: Can somebody do something with this old a11 mod?

Posted: Mon Mar 21, 2016 7:14 pm
by thebacon
Seems to be a call on Util.cpp that isn't resolved, causing the game to not load through. Was looking through the code and can't figure out how to fix it. But I'm a noob. Seems like it could be rewritten per technology upgrade though. Right now it seems to put calls on other files for the data to determine upgrade number x. Will post again if I ever manage to get anywhere.