[Mod request]Using mechanics in tycoon/business game context
Posted: Tue Aug 18, 2015 12:40 pm
I am new to the game and I stumbled upon it last night. So far from what I can see, the game lacks some sort of overall goal of some sort and it focuses more on the optimization and automation of your production line. Is it possible to make a mod using the game's mechanics and put it in another setting like let's say you are a farmer and can you focus on delivering x number of crops and processed products or you are working on a car or lumber industry and can you make a production line that is optimal and would be able to meet production deadlines? Then unlock upgrades as you earn money by meeting your deadlines or research machines to improve the quality of your products?