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I am looking for a way/mod to allow loading buildings with an item cap to their maximum.

Posted: Wed Aug 28, 2024 3:03 pm
by capnflummox
For example: more than 10 ammo loaded into a turret. Or, more than 2 science packs loaded into a lab.

My question is: is the amount loaded determined by the lab/turret, or the inserter?

Can this be accomplished in vanilla with circuits or something else I am missing? Or would I need to find (it doesn't exist) or create a mod that changes this.

Yes, I know loading more packs into labs does not impact research speed or throughput. Yes, I know that I can use a buffer chest.

Those are not what I want. What I want is to load as many science packs (or ammo) into a lab as possible. You can manually add 200+ packs to a lab. Now I want a way to do it automatically.

There is no gameplay reason that I want this. I just *want it*. I *desire* to fully load my buildings because that is how I want to play.

Thank you in advance. Yes, I searched the forums, wiki, reddit, etc.

EDIT: the comical irony that I am given the "Manual Inserter" level on the forums because of my new account. I am here and in game a Manual Inserter because I keep having to manually insert maximum science packs, fuel, and ammo.

Re: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.

Posted: Wed Aug 28, 2024 6:09 pm
by Brathahn
you can use the vanilla loader (obtainable with the console or mods) to fill buildings up to the stack size

Re: I am looking for a way/mod to allow loading buildings with an item cap to their maximum.

Posted: Tue Dec 10, 2024 10:06 pm
by capnflummox
you can use the vanilla loader (obtainable with the console or mods) to fill buildings up to the stack size
Not seeing this as a working option.

The game has a value named Automation Insertion Limit. You can see it on the tool tips for any machine or turret.

I want to change this value. How do I do this?