Science Overhaul
Posted: Thu Mar 21, 2024 9:38 pm
Hi, and sorry if this is not the right place to post this.
Me and my friend some times ago tried to mess around with science after we had an idea. What if science do not depend by packs but by times.
The basic idea was to have 1 lab that could be upgraded and various chip. Chips had various tiers. Higher the Tier higher the chance for the Chip to not burn and the faster the Lab works. Also cooling. We would love for the Lab to have a water or coolant intake to work.
The problem was that, while looking into the Modding guides and development tools we didn't find a way to rework labs to have different inputs or to accepts something different that normal item.
Now my question is: It is possible to change how the Lab works in the game? And to what extreme?
Me and my friend some times ago tried to mess around with science after we had an idea. What if science do not depend by packs but by times.
The basic idea was to have 1 lab that could be upgraded and various chip. Chips had various tiers. Higher the Tier higher the chance for the Chip to not burn and the faster the Lab works. Also cooling. We would love for the Lab to have a water or coolant intake to work.
The problem was that, while looking into the Modding guides and development tools we didn't find a way to rework labs to have different inputs or to accepts something different that normal item.
Now my question is: It is possible to change how the Lab works in the game? And to what extreme?