Bot needs/wants mod?
Posted: Tue Jan 23, 2024 8:24 am
Currently thinking of an idea where factorio bots form a sort of society with indivial wants and needs. Have some questions regarding that
1) Is it at all possible to replace bot logic in factorio mods? How extensive can be such replacements? For example, is it possible to associate some integer values with every bot and have it update those values and choose actions based on those? Or have bots attack or refuel other bots? I understand that, given the potential sheer amount of bots, such changes might cause issues regarding memory and lag, hence my doubt if it is at all supported.
2) Is it possible to make bots follow ground pathing rules? Or are they strictly flight only?
3) are there any mods that tackled any sort of similar problem? Specifically, where bots were made to do anything not directly related to player requests - maybe some sort of self-maintenance and the like. Maybe an expansion on the bot energy refueling system?
1) Is it at all possible to replace bot logic in factorio mods? How extensive can be such replacements? For example, is it possible to associate some integer values with every bot and have it update those values and choose actions based on those? Or have bots attack or refuel other bots? I understand that, given the potential sheer amount of bots, such changes might cause issues regarding memory and lag, hence my doubt if it is at all supported.
2) Is it possible to make bots follow ground pathing rules? Or are they strictly flight only?
3) are there any mods that tackled any sort of similar problem? Specifically, where bots were made to do anything not directly related to player requests - maybe some sort of self-maintenance and the like. Maybe an expansion on the bot energy refueling system?