Carbon Trees and new Enemies as well as some other stuff!
Posted: Thu Aug 11, 2022 1:24 am
Hello.
Recently I was thinking of some cool things Factorio could add.
here are my ideas:
PLACEABLE ITEMS/BUILDINGS
1: Carbon Trees.
Carbon trees when connected to a power and water source can be used to reduce pollution in an area. As an output they produce carbon.
blender concept attached.
2: Barbed Wire.
Barbed wire would be a very early game defense method. It is crafted with 5 iron plates and can be placed down almost anywhere. when something walks into it, it damages the entity and the barbed wire. It can also be placed on walls.
GASES/RESOURCES
1: carbon.
uses: used to make solid fuel.
ENEMIES/ENTITIES.
1: jumpers.
jumpers are enemies that can jump over walls. the best way to stop them is by placing barbed wire on top of the walls.
Recently I was thinking of some cool things Factorio could add.
here are my ideas:
PLACEABLE ITEMS/BUILDINGS
1: Carbon Trees.
Carbon trees when connected to a power and water source can be used to reduce pollution in an area. As an output they produce carbon.
blender concept attached.
2: Barbed Wire.
Barbed wire would be a very early game defense method. It is crafted with 5 iron plates and can be placed down almost anywhere. when something walks into it, it damages the entity and the barbed wire. It can also be placed on walls.
GASES/RESOURCES
1: carbon.
uses: used to make solid fuel.
ENEMIES/ENTITIES.
1: jumpers.
jumpers are enemies that can jump over walls. the best way to stop them is by placing barbed wire on top of the walls.