Carbon Trees and new Enemies as well as some other stuff!

This is the place to request new mods or give ideas about what could be done.
Post Reply
Kronosiesium
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Aug 10, 2022 10:31 pm
Contact:

Carbon Trees and new Enemies as well as some other stuff!

Post by Kronosiesium »

Hello.
Recently I was thinking of some cool things Factorio could add.
here are my ideas:

PLACEABLE ITEMS/BUILDINGS

1: Carbon Trees.
Carbon trees when connected to a power and water source can be used to reduce pollution in an area. As an output they produce carbon.
blender concept attached.

2: Barbed Wire.
Barbed wire would be a very early game defense method. It is crafted with 5 iron plates and can be placed down almost anywhere. when something walks into it, it damages the entity and the barbed wire. It can also be placed on walls.

GASES/RESOURCES

1: carbon.
uses: used to make solid fuel.

ENEMIES/ENTITIES.
1: jumpers.
jumpers are enemies that can jump over walls. the best way to stop them is by placing barbed wire on top of the walls.
Attachments
carbon.png
carbon.png (173.63 KiB) Viewed 814 times

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12888
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Carbon Trees and new Enemies as well as some other stuff!

Post by ssilk »

i move this to mod-suggestions…
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

Post Reply

Return to “Ideas and Requests For Mods”