Page 1 of 1

Eating fish - new system

Posted: Thu Apr 21, 2022 7:21 pm
by MateuszCOMPANY
Hey
I have idea to create very practical mod.
Current eating fish system is quite unwieldy.
Open inventory > find fish > select it > close inventory > click on guy to eat > hide rest (if we didnt eat all)
Its a lot stuffs to do.

My idea is to put fish in ammo slot and "shot" will cause eat one of them.
As a fish gun ... idk, can opener? LMAO

Image

Re: Eating fish - new system

Posted: Mon Apr 25, 2022 4:04 pm
by PFQNiet
Personally I just shove fish onto my hotbar when I'm going into a combat situation - along with grenades. I'm not sure a mod is needed for that...

Re: Eating fish - new system

Posted: Sun May 08, 2022 4:04 pm
by sherlockholmes221b
https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.

Re: Eating fish - new system

Posted: Sun May 08, 2022 4:08 pm
by Hyperbar00
sherlockholmes221b wrote:
Sun May 08, 2022 4:04 pm
https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.
This is outrageous !
What if I want to eat my fish with a fork !?

Re: Eating fish - new system

Posted: Thu Jul 21, 2022 12:24 am
by MateuszCOMPANY
sherlockholmes221b wrote:
Sun May 08, 2022 4:04 pm
https://mods.factorio.com/mod/spoon

Here you go. You can have a spoon now.
Oh, somehow I missed your reply
Actually I tested a bit your mod and its really well made.
I like this detail with boost while moving ;)
I decided to make some balance changes in script to better fit it to early stage of the game and changed spoon to fork & knife.
Using spoon to eat fish is very exotic thing :mrgreen:
https://mods.factorio.com/mod/FishGun