Bigger fonts mod?
Re: Bigger fonts mod?
Don't have time to make a complete mod, but looks like most of the text in the game can be made bigger simply by adjusting the size property of the default font's prototype.
in a mod's data.lua will do it. 14 is the normal size. The name of all built in fonts are on the wiki: https://wiki.factorio.com/Data.raw#font
Putting it too large can cause issues due to the UI not having enough space to display everything - for example with size=20 most of an entity's tooltip is cut off due to the larger than normal description. Seems less of an issue than trying to do it with UI scaling instead though.
Code: Select all
data.raw.font.default.size = 16
Putting it too large can cause issues due to the UI not having enough space to display everything - for example with size=20 most of an entity's tooltip is cut off due to the larger than normal description. Seems less of an issue than trying to do it with UI scaling instead though.
Re: Bigger fonts mod?
Thats a pity. I would really love a bigger font mod. I really dont want to scale over 100%. Sadly 110% is not an option.Silari wrote: ↑Sun Nov 07, 2021 7:58 pmDon't have time to make a complete mod, but looks like most of the text in the game can be made bigger simply by adjusting the size property of the default font's prototype.
in a mod's data.lua will do it. 14 is the normal size. The name of all built in fonts are on the wiki: https://wiki.factorio.com/Data.raw#fontCode: Select all
data.raw.font.default.size = 16
Putting it too large can cause issues due to the UI not having enough space to display everything - for example with size=20 most of an entity's tooltip is cut off due to the larger than normal description. Seems less of an issue than trying to do it with UI scaling instead though.
I will follow your lead and see if I can do something but I am not a modder. Just a psychologist
Thanks anyway for the reply.
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