Basically a deconstruction order that can only target trees.
Targeting leftover trees in areas I want to build can be tedious when there are other things around that you don't want to delete. Right now my workaround is just completely deforesting huge areas before I start building in an area. But it if I knew I had a tool that wouldn't make me tiptoe around my own buildings, I could leave the forests alive and only remove them when I have a specific need to build in a spot.
[REQUEST] Deforestation Tool
Re: [REQUEST] Deforestation Tool
Just use poison-capsules in that cases?!
Re: [REQUEST] Deforestation Tool
poison capsules is blue tech. It would be nice to have something around green tech to do that.
Re: [REQUEST] Deforestation Tool
Didn't know that worked! Thanksdrs9999 wrote:Just use poison-capsules in that cases?!
Re: [REQUEST] Deforestation Tool
Poison + living things = DEATHAvarant wrote:Didn't know that worked! Thanksdrs9999 wrote:Just use poison-capsules in that cases?!
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Noticed the told change in FFF #111 so il continue to use my signature ^_^Thanks for listening to our suggestions, devs !
I would jump of joy if we could specify which tiles spawned in a surfaces
Re: [REQUEST] Deforestation Tool
Use the flamethrower. It is very effectiv.
Re: [REQUEST] Deforestation Tool
once you get construction robots you can, you can clear trees by "deconstructing" them