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[0.18.22] FPS Drop when Plotting long train path

Posted: Sun May 10, 2020 3:42 am
by ossomopossum
I have never had any trouble with running large factories on my system in the past after 550 hours, much of which is in experimental versions. I was noticing that when opening the schedule panel on a train ~100,000+ tiles from it's next destination I am getting a drop to about 30 FPS where I am usually at 60. UPS stays at 60 all the time and the lag is only when on the schedule panel.

Re: [0.18.22] FPS Drop when Plotting long train path

Posted: Sun May 10, 2020 5:29 am
by posila
Can you upload your save somewhere, please? 100'000 tile long rail track takes a while to setup even in map editor.

Re: [0.18.22] FPS Drop when Plotting long train path

Posted: Sun May 10, 2020 6:28 am
by ossomopossum

Re: [0.18.22] FPS Drop when Plotting long train path

Posted: Fri Aug 28, 2020 6:12 am
by Bilka
See also: 87612

Re: [0.18.22] FPS Drop when Plotting long train path

Posted: Wed Sep 16, 2020 4:59 am
by boskid
Thanks for the report. Performance is improved for 1.1.0: this covers drawing current path in Locomotive's minimap, preview of expected paths (when holding ctrl+hovering mouse) and arrows rendered over the rails when hovering mouse over train.