Hello. In the editor, you always have access to all recipes, regardless of whether or not they're enabled for the player's force. However, when placing blueprints, the force recipe availability still applies:
I would expect the editor to be able to place any recipe in a blueprint regardless of whether or not the player's force has it enabled.
[Rseding91] [0.17.68] [Editor] Recipe availability in blueprints
[Rseding91] [0.17.68] [Editor] Recipe availability in blueprints
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Re: [Rseding91] [0.17.68] [Editor] Recipe availability in blueprints
Thanks for the report. It's now fixed for the next version of 0.17.
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