[boskid][2.0.29] lua print following gps tag suppresses map ping
Posted: Mon Jan 06, 2025 10:50 pm
When printing a gps tag to ping a location, if there are additional prints after the gps tag, the ping will not appear unless the ping text in the console is clicked
To replicate run the following script
the ping is shown working normally:
with a second print the ping no longer appears, the mouse is hovering over the gps tag to show that this is the same location, but the ping is suppressed
clicking on the gps tag results in the ping becoming visible as normal
To replicate run the following script
Code: Select all
local surface = game.player.surface
surface.print("position [" .. "gps=" .. 5.5 .. "," .. 5.5 .. "]")
surface.print("this breaks the ping")
clicking on the gps tag results in the ping becoming visible as normal