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0.001 2017-12-16 21:52:50; Factorio 0.16.4 (build 34391, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/terst/AppData/Roaming/Factorio [351297/1406759MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.018 System info: [CPU: AMD FX(tm)-8150 Eight-Core Processor , 8 cores, RAM: 8137MB]
0.020 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: de]
0.022 Available display adapters: 2
0.022 [0]: \\.\DISPLAY1 - AMD Radeon HD 7800 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.022 [1]: \\.\DISPLAY2 - AMD Radeon HD 7800 Series {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
0.023 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.590 Initialised OpenGL:[0] AMD Radeon HD 7800 Series; driver: 4.5.13492 Compatibility Profile Context 22.19.677.257
0.590 GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly
0.679 DSound: Starting _dsound_update thread
0.680 DSound: Enter _dsound_update; tid=12120
0.680 Desktop composition is active.
0.680 Graphics settings preset: medium
0.680 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false] [Shader: 1]
0.680 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
1.298 Loading mod core 0.0.0 (data.lua)
1.327 Loading mod base 0.16.4 (data.lua)
3.043 Loading mod base 0.16.4 (data-updates.lua)
3.203 Checksum for core: 672395664
3.203 Checksum of base: 1058070496
3.460 Loading sounds...
10.259 Info PlayerData.cpp:67: Local player-data.json unavailable
10.259 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513435344
10.572 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
10.586 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
10.587 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.glsl
10.614 Initial atlas bitmap size is 16384
10.620 Created atlas bitmap 16384x5940 [none]
10.621 Created atlas bitmap 8192x1787 [shadow]
10.622 Created atlas bitmap 8192x1056 [decal]
10.623 Created atlas bitmap 4096x2928 [mipmap]
10.623 Created atlas bitmap 4096x1568 [mipmap, smoke]
10.626 Created atlas bitmap 4096x4084 [linear-minification, mipmap, terrain]
10.626 Created atlas bitmap 4096x1108 [linear-minification, mipmap, terrain]
10.627 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
10.628 Created atlas bitmap 4096x476 [alpha-mask]
49.580 Sprites loaded
49.580 Convert atlas 4096x2928 to: mipmap
49.802 Convert atlas 4096x1568 to: mipmap
49.872 Convert atlas 4096x4084 to: min-linear
50.187 Convert atlas 4096x1108 to: min-linear
50.255 Convert atlas 4096x1868 to: trilinear-filtering
50.325 Convert atlas 4096x476 to: alpha-mask
50.347 Custom inputs active: 0
50.440 Factorio initialised
55.853 Loading map C:\Users\terst\AppData\Roaming\Factorio\saves\first.zip: 43435381 bytes.
55.887 Loading Level.dat: 99809845 bytes.
55.894 Info Scenario.cpp:135: Map version 0.16.4-0
60.138 Info BlueprintLibrary.cpp:232: Loaded library shelves:
60.138 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 29; timestamp = 1494668268; records: (id: 65535, 3; label: "", preview: false, empty: false; book [id: 65535, 4; label: "", preview: false, empty: false] [id: 65535, 5; label: "", preview: false, empty: false] [id: 65535, 6; label: "", preview: false, empty: false] [id: 65535, 7; label: "", preview: false, empty: false] [id: 65535, 8; label: "", preview: false, empty: false] [id: 65535, 9; label: "", preview: false, empty: false] [id: 65535, 10; label: "", preview: false, empty: false]) (id: 65535, 11; label: "Balancers", preview: false, empty: false; book [id: 65535, 12; label: "4-4 Balancer", preview: false, empty: false] [id: 65535, 13; label: "8-8 Balancer", preview: false, empty: false] [id: 65535, 14; label: "16-16 Balancer (Fractal)", preview: false, empty: false] [id: 65535, 15; label: "16-16 Balancer (Thierry88)", preview: false, empty: false] [id: 65535, 16; label: "16-16 Balancer (Yellow) Fractal", preview: false, empty: false] [id: 65535, 17; label: "JohnyDL 3-2 Balancer", preview: false, empty: false] [id: 65535, 18; label: "Line Prioritizer", preview: false, empty: false]) (id: 65535, 0; label: "", preview: false, empty: false; single) (id: 65535, 2; label: "", preview: false, empty: false; single) (id: 65535, 28; label: "Rails - In", preview: false, empty: false; single) (id: 65535, 19; label: "Station Unloading (2 sides, 8x, Combinator)", preview: false, empty: false; single
60.138 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 48; timestamp = 1513281341; records: (id: 0, 7; label: "", preview: false, empty: false; book [id: 0, 0; label: "", preview: false, empty: false] [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false]) (id: 0, 22; label: "", preview: false, empty: false; book [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false]) (id: 0, 44; label: "Balancers", preview: false, empty: false; book [id: 0, 37; label: "4-4 Balancer", preview: false, empty: false] [id: 0, 38; label: "8-8 Balancer", preview: false, empty: false] [id: 0, 39; label: "16-16 Balancer (Fractal)", preview: false, empty: false] [id: 0, 40; label: "16-16 Balancer (Thierry88)", preview: false, empty: false] [id: 0, 41; label: "16-16 Balancer (Yellow) Fractal", preview: false, empty: false] [id: 0, 42; label: "JohnyDL 3-2 Balancer", preview: false, empty: false] [id: 0, 43; label: "Line Prioritizer", preview: false, empty: false]) (id: 0, 46; label: "Stationen", preview: false, empty: false; book [id: 0, 47; label: "", preview: false, empty: false]) (id: 0, 36; label: "Train Stuff", preview: false, empty: false; book [id: 0, 33; label: "Stacker And Unload", preview: false, empty: false] [id: 0, 34; label: "Outpost Load", preview: false, empty: false] [id: 0, 35; label: "Striaght Tracks", preview: false, empty: false]) (id: 0, 8; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 45; label: "Rails - In", preview: false, empty: false; single
60.997 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json
61.017 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 48; timestamp = 1513281341; records: (id: 0, 7; label: "", preview: false, empty: false; book [id: 0, 0; label: "", preview: false, empty: false] [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false]) (id: 0, 22; label: "", preview: false, empty: false; book [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false]) (id: 0, 44; label: "Balancers", preview: false, empty: false; book [id: 0, 37; label: "4-4 Balancer", preview: false, empty: false] [id: 0, 38; label: "8-8 Balancer", preview: false, empty: false] [id: 0, 39; label: "16-16 Balancer (Fractal)", preview: false, empty: false] [id: 0, 40; label: "16-16 Balancer (Thierry88)", preview: false, empty: false] [id: 0, 41; label: "16-16 Balancer (Yellow) Fractal", preview: false, empty: false] [id: 0, 42; label: "JohnyDL 3-2 Balancer", preview: false, empty: false] [id: 0, 43; label: "Line Prioritizer", preview: false, empty: false]) (id: 0, 46; label: "Stationen", preview: false, empty: false; book [id: 0, 47; label: "", preview: false, empty: false]) (id: 0, 36; label: "Train Stuff", preview: false, empty: false; book [id: 0, 33; label: "Stacker And Unload", preview: false, empty: false] [id: 0, 34; label: "Outpost Load", preview: false, empty: false] [id: 0, 35; label: "Striaght Tracks", preview: false, empty: false]) (id: 0, 8; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 45; label: "Rails - In", preview: false, empty: false; single
61.018 Loading script.dat: 306 bytes.
61.067 Checksum for script C:/Users/terst/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
61.264 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff62c9211d7
ModuleBase: 0x00007ff62c830000, ImageSize: 012da000, RelativeAddress: 000f11d7
61.264 Error CrashHandler.cpp:292: Access Violation: Read at address 0000000000000078
61.264 Error CrashHandler.cpp:308: Exception Context:
rax=0000000000000000, rbx=000002199774f6b0, rcx=0000000000000000,
rdx=0000021a1b767418, rsi=000002199774f3e0, rdi=000002199774f410,
rip=00007ff62c9211d7, rsp=0000001b6aefef60, rbp=000002199774f420,
r8=0000021a136f96e0, r9=0000001b6aeff1f0, r10=0000000000000000,
r11=0000021a1b767380, r12=0000001b6aeff1f0, r13=0000000000000000,
r14=0000021a1b767380, r15=0000000000000000
61.264 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff62c830000 - 0x00007ff62db0a000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-5uhluj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-5uhluj\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-5uhluj\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-5uhluj\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-5uhluj\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD474D94F0)
00007FFD474D94F0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A3F8508)
00007FFD4A3F8508 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A3E0F56)
00007FFD4A3E0F56 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A3F4C3D)
00007FFD4A3F4C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A36D1B8)
00007FFD4A36D1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A3F3B6E)
00007FFD4A3F3B6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-5uhluj\src\energy\electricsubnetwork.cpp (1051): ElectricSubNetwork::getDemand
c:\cygwin64\tmp\factorio-5uhluj\src\energy\electricsubnetwork.cpp (1126): ElectricSubNetwork::updateInputValues
c:\cygwin64\tmp\factorio-5uhluj\src\energy\electricnetwork.cpp (66): ElectricNetwork::update
c:\cygwin64\tmp\factorio-5uhluj\src\energy\electricnetworkmanager.cpp (127): ElectricNetworkManager::update
c:\cygwin64\tmp\factorio-5uhluj\src\map\map.cpp (1243): Map::update
c:\cygwin64\tmp\factorio-5uhluj\src\game.cpp (153): Game::update
c:\cygwin64\tmp\factorio-5uhluj\src\scenario\scenario.cpp (822): Scenario::update
c:\cygwin64\tmp\factorio-5uhluj\src\mainloop.cpp (985): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-5uhluj\src\mainloop.cpp (852): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-5uhluj\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD49E11FE4)
00007FFD49E11FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4A3BEF91)
00007FFD4A3BEF91 (ntdll): (filename not available): RtlUserThreadStart
67.158 Error CrashHandler.cpp:128: Map tick at moment of crash: 82046930
67.171 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
79.762 Creating crash dump.
83.727 CrashDump success