Version 0.4.1
Posted: Mon May 06, 2013 11:44 am
Hello, we just released the new version 0.4.1, it is mainly bugfix release.
Warning: Replays are still not 100 % accurate and can desynchronise
Warning: Replays are still not 100 % accurate and can desynchronise
- Features:
- Smooth (precise) rolling stock placement.
- Rotating while building affects the direction of the rolling stock.
- Rolling stocks can be disconnected from both sides.
- Bugfixes:
- Fixed the pump buildability.
- Rail signals connect to more than one rail when connected to junction.
- Fixed memory leaks related to train path searching.
- Fix of building station desynchronising the replay.
- Don't show the contents of the cursor when map is stopped.
- Fixed bug in connecting rolling stocks across crossroads.
- Fixed crash when removing rails in rail crossings.
- Fixed crash when not selecting research while the inserter had already his science pack on the way to the lab.
- Stop train when riding manually and switching to automatic mode.
- Fixed bug of crash (and other problems) when riding rolling stock after it was rotated.
- Fixed a bug of crash after removing train stop on circular rail.
- Cannot rotate train stop and rail signal after built.
- Fix of crash when splitter with connected transport belts was rotated.
- Fixed bug in setting up the train while reversing
- Changes:
- Shorter flying text duration (2.5s instead of 3s)
- Graphics:
- Added accumulator charging animation.
- Draw ending/starting pieces of underground belt and splitter.
- New transport belt to ground sprites.
- Scripting:
- Added entity.vehicle property.