Factorio Roadmap for 1.0.

Information about releases and roadmap.
Jap2.0
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Re: Factorio Roadmap for 0.17+

Post by Jap2.0 »

steinio wrote:Green and Red sucks With this Board background color.
Is it better now?
Gergely wrote:You could try to create a new topic somewhere for this. It will sink under the replies here.
Is there interest in this? If there is, I can post this somewhere else (releases seems to limit posting to devs, so probably general), list sources, keep this updated, etc.
Bilka wrote:You might want to take a look at https://wiki.factorio.com/Upcoming_features :)
Well yeah, but that doesn't say what's done and what's not ;).
SgtFourLeaf wrote:Long road to 0.17. Thank you very much :).
No problem :)
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eradicator
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Re: Factorio Roadmap for 0.17+

Post by eradicator »

The wiki has source links though. Which is nice. (As i didn't recognize 2 things on your list and wanted to know where they came from. Turns out i don't read enough reddit :p.).
How about updating the wiki page to include the color scheme?
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Re: Factorio Roadmap for 0.17+

Post by Bilka »

Jap2.0 wrote:
Bilka wrote:You might want to take a look at https://wiki.factorio.com/Upcoming_features :)
Well yeah, but that doesn't say what's done and what's not ;).
eradicator wrote:How about updating the wiki page to include the color scheme?
That something is in an FFF doesnt mean it's done or even being worked on. This means that the colors in the list in the post are wrong in a few places. Putting that on the wiki would mean that I either intentionally misinform people, or leak non-public information. I don't want to do either of those things.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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Re: Factorio Roadmap for 0.17+

Post by Jap2.0 »

eradicator wrote:The wiki has source links though. Which is nice. (As i didn't recognize 2 things on your list and wanted to know where they came from. Turns out i don't read enough reddit :p.).
How about updating the wiki page to include the color scheme?
I can add source links if you want, I just want to know if this is actually I thing I should spend time maintaining first.
Bilka wrote:
Jap2.0 wrote:
Bilka wrote:You might want to take a look at https://wiki.factorio.com/Upcoming_features :)
Well yeah, but that doesn't say what's done and what's not ;).
eradicator wrote:How about updating the wiki page to include the color scheme?
That something is in an FFF doesnt mean it's done or even being worked on. This means that the colors in the list in the post are wrong in a few places. Putting that on the wiki would mean that I either intentionally misinform people, or leak non-public information. I don't want to do either of those things.
Sure, but you can make educated guesses (and some things have probably progressed, and some guesses should be slightly more conservative) due to what is mentioned, wordings, pictures, etc., and that could be improved with a little more in-depth reading of some of my sources. I'm not intentionally misleading anyone, and I'm only using public information. I see nothing wrong with that.
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Re: Factorio Roadmap for 0.17+

Post by Gergely »

This is getting tiresome.

I suggest that the wiki page should be modified with the following coloring. Keep the references, no "educated guesses", no further analysis, only facts. Leave the judging to the reader. Trust me. I already did a number of "educated guesses" (here), and I learned my lesson. If you are not sure between 2 colors, pick the one with the lower number on this list.
  • Blue: No info / Not confirmed / The developers at least mentioned that they might do it + there is further reason why this should be on the list
  • Red: Confirmed that it is on the to-do list / The developers said they will (or likely) do this, no further info
  • Yellow: Confirmed to be in progress or they talked about it more deeply in an FFF post
  • Green: Confirmed to be implemented in their internal build; Maybe they shared a gif in an FFF post showing a working example
Everyone's a winner this way! Right?

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Re: Factorio Roadmap for 0.17+

Post by eradicator »

Bilka wrote: Putting that on the wiki would mean that I either intentionally misinform people, or leak non-public information. I don't want to do either of those things.
An understandable stance. However i see a different possibility: You're a staff member, you can actually ask someone in charge if it's ok to confirm a feature on the wiki. If they say no you simply list it as unconfirmed even if you know it's already half done ;). You could reduce the color scheme to two colors (or split the list in two parts), "confirmed" and "unconfirmed" (or maybe vague "likely"/"unlikely") if things get too complicated otherwise. That is ofc, if the additional maintenance required for that isn't too high ^^.
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Re: Factorio Roadmap for 0.17+

Post by DaleStan »

I think the other side of the coin is more of an issue. Say, for instance, that the Spidertron turned out to do something horrible and was permanently cut, but that information is not yet public. What should Bilka (or any staff member, for that matter) put on the wiki page?

If I (a player now, not trying to think like a staff member any more) were to notice that a staff member edited that page and left Spidertron under "Possible features", I'd think something like "Ah-ha! A staff member says that's a thing they're working on." I could see some anger when people figure out the actual status, at the time of the edit, was "Sorry. Nope. Not happening. But I'm not allowed to tell you that yet."

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Re: Factorio Roadmap for 0.17+

Post by eradicator »

@DaleStan: Meh. I thought i had outmaneuvered the "political" aspect. But your counter-example proves me wrong. @Jap2.0, you're our only hope now :P.
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Re: Factorio Roadmap for 0.17+

Post by Jap2.0 »

eradicator wrote:@DaleStan: Meh. I thought i had outmaneuvered the "political" aspect. But your counter-example proves me wrong. @Jap2.0, you're our only hope now :P.
Okay, I'll see what I can do.
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Re: Factorio Roadmap for 0.17+

Post by Jap2.0 »

The annotated roadmap can be found here. I am considering using another color (probably blue). I think I'll have not confirmed as another section for now - maybe have blue be "largely complete" or "shown in FFF, but not necessarily entirely done" - the thing is, it can be rather hard to distinguish between that and "completed".
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Re: Factorio Roadmap for 0.17+

Post by Koub »

Jap2.0 wrote:The annotated roadmap can be found here. I am considering using another color (probably blue). I think I'll have not confirmed as another section for now - maybe have blue be "largely complete" or "shown in FFF, but not necessarily entirely done" - the thing is, it can be rather hard to distinguish between that and "completed".
Don't forget to add colorblind version :mrgreen: (just joking, this must have been a lot of work, good job).
Koub - Please consider English is not my native language.

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Re: Factorio Roadmap for 0.17+

Post by Jap2.0 »

Koub wrote:
Jap2.0 wrote:The annotated roadmap can be found here. I am considering using another color (probably blue). I think I'll have not confirmed as another section for now - maybe have blue be "largely complete" or "shown in FFF, but not necessarily entirely done" - the thing is, it can be rather hard to distinguish between that and "completed".
Don't forget to add colorblind version :mrgreen: (just joking, this must have been a lot of work, good job).
If it's at the top it's green, if it's at the bottom it's red. Deal with it :P.
Thanks.
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Re: Factorio Roadmap for 0.17+

Post by christian »

Yey for this! This is on the top of my list that I'm excited for.

Better fluid physics

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Re: Factorio Roadmap for 0.17+

Post by ownlyme »

i wish they released an update every time they finished a new feature...
i also thing they confused "low priority" and "planned", especially that car handling multiplayer latency.
and where is the new laser tower?
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Re: Factorio Roadmap for 0.17+

Post by Graiver »

Um guys... Where are they at now?... The last update was in July? That's an awful lot of quiet... :((

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Re: Factorio Roadmap for 0.17+

Post by Nova »

I suggest reading the Factorio Friday Facts (FFF) - there you will see how the development of 0.17 is going along. :)
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Re: Factorio Roadmap for 0.17+

Post by -Kyte- »

hello Devs :) :)
Is it possible to release the changes for the editor befor 0.17 if 0.17 release is far away :?:
I love creating scenarios and Maps and looking soo exited forward to the new features :o 8-) https://factorio.com/blog/post/fff-252

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Re: Factorio Roadmap for 0.17+

Post by eradicator »

-Kyte- wrote:
Wed Oct 31, 2018 5:09 pm
hello Devs :) :)
Is it possible to release the changes for the editor befor 0.17 if 0.17 release is far away :?:
I love creating scenarios and Maps and looking soo exited forward to the new features :o 8-) https://factorio.com/blog/post/fff-252
If they granted even one request like that (assuming it's even possible to make that work in 0.16) other people would start asking for "just this" and "just that" and before you know it there's another flamewar. And nobody knows how far away 0.17 really is.
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Re: Factorio Roadmap for 0.17+

Post by jackthesmack »

Please don't release 0.17 before the 22nd of December. This is my last semester of school so I want to do it right.

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Re: Factorio Roadmap for 0.17+

Post by christian »

jackthesmack wrote:
Wed Nov 07, 2018 4:17 am
Please don't release 0.17 before the 22nd of December. This is my last semester of school so I want to do it right.
They said jan 2019, so about 1 more month to go :)

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