Innomin8 wrote:Hearing reports from the FMMO community that .40 completely breaks train signals? Anyone confirm?
You got that right. Mine are quite literally "on the blink".
Wuuuuuuuuubbbe, what did ya fiddle with this time? ^^
EDIT: After reading through this: viewtopic.php?f=7&t=60043
people are able to place new "virgin" blocks of signals that work, but "old" ones will blink.
No offence, but this "fix" was kind of a big mistake, and it's also unclear what
the bug actually was beforehand as the changelog-bot here doesn't link to a topic.
Also using a lua-console code to automagically replace all signal-lamps, while effective, disables achievements which I'm sure many players do not want either.
Perhaps it would be best to quickly rollout a reversion "update", as I cannot see too many people manually replacing all their signals in order to keep achievements.