Version 0.15.25

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FactorioBot
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Version 0.15.25

Post by FactorioBot »

Bugfixes
  • Fixed that energy shields would charge faster than normal when the generators couldn't provide full power and there was a bettery with available energy in the grid. (47761)
  • Fixed crash when making blueprint from power switch ghost.
  • Fixed a desync when loading save files from different game versions. (50331)
  • Fixed that the map gen presets listbox wouldn't respond to mouse clicks. (50329)

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

seizure13
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Re: Version 0.15.25

Post by seizure13 »

You forgot to push this onto steam

tincopper2
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Re: Version 0.15.25

Post by tincopper2 »

"there was a bettery with available energy"

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Kayanor
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Re: Version 0.15.25

Post by Kayanor »

seizure13 wrote:You forgot to push this onto steam
Just wait for it, it usually takes some minutes to be available on steam.
Former moderator.

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Re: Version 0.15.25

Post by posila »

It should be available on Steam now.

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burisk
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Re: Version 0.15.25

Post by burisk »

When I upgraded server to 0.15.25, I couldn't connect to server with message: "Couldn't establish network communication with server.". BUT when I launch game with 0.15.23, I got message that I have no valid version (my is 0.15.23 and server have 0.15.25)..
So... I CAN connect to server but 0.15.25 game version can't establish network communication. :/ Is it only on my side?


// EDIT: My fault: Too aggresive firewall on my PC which can detect changes in hashes in exe and block that process (ESET Smart Security). :)
Last edited by burisk on Thu Jun 29, 2017 6:53 pm, edited 1 time in total.

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nemostein
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Re: Version 0.15.25

Post by nemostein »

tincopper2 wrote:"there was a bettery with available energy"
It's because batteries are a better source of energy, a bettery...
"I'd say the main bottleneck is sleep." - AndrewIRL

mmhvd
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Re: Version 0.15.25

Post by mmhvd »

nemostein wrote:
tincopper2 wrote:"there was a bettery with available energy"
It's because batteries are a better source of energy, a bettery...
Ingenious answer! +1 :)

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Nexarius
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Re: Version 0.15.25

Post by Nexarius »

On 0.15.23:
I could play several hours on a server with a big map without desync.

On 0.15.25:
First try to connect -> disconnect -> reconnect -> disconnect
Second try to connect -> works -> desync after 2min

rorror
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Re: Version 0.15.25

Post by rorror »

Tnx for the update.

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Nexarius
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Re: Version 0.15.25

Post by Nexarius »

I tried it now several more times and every time I join the server I get a desync after maximum 2mins.

Seriously desync reports 722MB big ?!
The entire map is only 70MB how is the desync report 10x bigger than the map?

Best "feature" ever. I can't even upload it because its too big.
1.PNG
1.PNG (23.75 KiB) Viewed 10910 times
2.PNG
2.PNG (11.33 KiB) Viewed 10908 times

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Klonan
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Re: Version 0.15.25

Post by Klonan »

Nexarius wrote:Seriously desync reports 722MB big ?!
The entire map is only 70MB how is the desync report 10x bigger than the map?
Because it contains more data than the normal save game

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Re: Version 0.15.25

Post by Arone »

The headless server page hasn't been updated. Any plans to update that?

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Re: Version 0.15.25

Post by Laogeodritt »

Arone wrote:The headless server page hasn't been updated. Any plans to update that?
It was on the site yesterday - it's possible they took it down due to some users experiencing severe desync issues. (My server is unplayable for two of our four players.)

They're currently deploying 0.15.26 though.

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