- Optimised beacon update times which helps especially when the power is not full and it fluctuates.
- Added support for using username and password for proxy connections.
- Changed technology sorting. All of the science pack types affect the order, not just the most expensive one. (48448)
- Leading and trainling whitespaces will be trimmed from host name or IP address entered to Direct Connect multiplayer dialog. (48489)
- Electric network info window shows all connected entities in the list and the graph even when they have 0 consuption/production. This means, that the count of entities connected to the network is shown even if they don't consume or produce.
- Electric poles that have 0 consumption as well as 0 production show empty electricity graph instead of full. (48513)
- Keypad enter is treated as regular enter (47100)
- All buttons apart the inventory/recipe/crafting queue and item selection slot react on mouse click instead of just mouse down.
- Fixed that mining drills would continue to insert into entities when moved far away. (48332)
- Fixed that right click and drag in the blueprint setup GUI didn't work to remove things from the blueprint. (48354)
- Fixed that blueprint icons couldn't be removed with right click. (48354)
- Fixed that right-clicking items in the crafting queue didn't work to cancel 5.
- Fixed window being created slightly offscreen on certain resolutions. (45998)
- Fixed that the edit field for a blueprint book would get reset when bots delivered items to the player. (47498)
- Fixed that inserter facing north was slower compared to other directions. (9141)
- Fixed that the solaris achievement ignored usage of steam-turbines. (48429)
- Fixed that setting logistic requests didn't work in the map editor. (48432)
- Fixed crash after dropping a blueprint into a book inside the blueprint library. (48518)
- Fixed loading blueprint library from before 0.15.4 might crash. (48506)
- Fixed a crash related to changing the rail system when signals get disconnected from blocks. (48555)
- Fixed that furnaces and assembling machines weren't rotatable with heat pipe connection. (48574)
- Fixed crash when using --load-game with an error in a mod. (48550)
- Fixed reading LuaCommandProcessor::commands when one of the help keys was empty. (48032)
- Fixed that disabled mods could change the mod event order.
- Fixed changing force of lab ghost would cause desync.
- Added LuaCustomGuiElement type "text-box".
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.