Page 2 of 2

Re: Version 0.14.6

Posted: Thu Sep 15, 2016 10:56 pm
by aubergine18
roy7 wrote:Or make non-admins only able to deconstruct items they built themselves...
Which would be a good use for a built_by property :)

Re: Version 0.14.6

Posted: Thu Sep 15, 2016 11:24 pm
by Twinsen
kovarex wrote:
I believe so, twinsen probably just forgot to mention it in the changelog
I thought it's not worth mentioning

Re: Version 0.14.6

Posted: Fri Sep 16, 2016 12:36 am
by ssilk
You're right... marked as fixed should be enough.

Re: Version 0.14.6

Posted: Fri Sep 16, 2016 9:33 am
by Barhandar
FactorioBot wrote:
  • As a tribute to Arumbas mega-game, the "build by" was renamed to "last user" and it is updated whenever the entity is: rotated, has circuit condition changed, setting pasted, recipe changed, filter changed, output signal changed, cominbator settings changed,
Oh, nice! Now only needs to have a "names on map" toggle option, because the servers like this don't have a minimap. They have a namemap (courtesy of TheSpaceMushroom). It'll also handily solve the "name in singleplayer" thing too!

Re: Version 0.14.6

Posted: Sat Sep 17, 2016 2:14 pm
by jonarano
FactorioBot wrote: [*]As a tribute to Arumbas mega-game, the "build by" was renamed to "last user" and it is updated whenever the entity is: rotated, has circuit condition changed, setting pasted, recipe changed, filter changed, output signal changed, cominbator settings changed,
Is not available in translations, isnt it? I can't translate new string.