Version 0.14.2

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FactorioBot
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Version 0.14.2

Post by FactorioBot »

All the changes from the 0.13 branch are also included in this version.
  • Minor features
    • Notify when someone starts or changes the research in the console.
    • Allowed to specify limit of the upload speed when hosting a multiplayer game. This can be also specified when creating the headless server in the sserver-settings file by setting the max_upload_in_kilobytes_per_second
    • When selecting player logistic requests and auto-trash filters the filter is automatically set to the item in the cursor if any.
  • Changes
    • Increased the time the text written in the console (chat/commands) stay on the screen fully visible.
    • Increased the distance of rail direction check for signal building from 3 to 5 rail segments. (30235)
  • Bugfixes
    • Fixed signal to rail connection in junctions when rails are build after signals. (30350)
    • Potential fix of desyncs related to transport belts and circuit network.
    • Experimental attempt to limit server upload speed when it is too high and it causes all other players to have their latency increased. This logic is only used when the "max_upload_in_kilobytes_per_second" is not specified.
    • The download speed starts at higher value and grows faster.
    • Fixed that personal logistics would stop working. (31586)
    • Fixed crash related to removing progress bars when exiting the multiplayer.
    • Fixed constant combinator description not showing negative signals. (31702)
    • Fixed missing "saving-local-variant-of-mp" key.
    • Fixed that rail remnants were not always properly removed when horizontal rails were built over.
    • Fixed that server would crash on second RCON connection. (31704)
    • Fixed that --allow-commands sometimes wouldn't take effect. (31731)
    • Fixed that attacking an enemy spawner with the flamethrower wouldn't aggravate enemies. (31822)
    • Fixed the drag-map control defaulting to shift + mouse button 1. (31819)
    • Fixed achievement layout problems. (28967)
    • Fixed logging in with an email address for mod/server browser wasn't working.
    • Fixed ping in the server browser not working.
    • Don't offer to save after server drop/quit when the map isn't actually loaded. (31602)
    • Fixed trains GUI wouldn't scroll correctly when searching. (31469)
    • Fixed crash when mining a vehicle the character was in while over water. (31404)
    • Fixed that it was possible to put more energy into accumulator than its capacity through the script. (31571)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

matjojo
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Re: Version 0.14.2

Post by matjojo »

Increased the time the text written in the console (chat/commands) stay on the screen fully visible.



Why? I have it higher myself, but why is this changed?

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Re: Version 0.14.2

Post by kovarex »

matjojo wrote:Increased the time the text written in the console (chat/commands) stay on the screen fully visible.



Why? I have it higher myself, but why is this changed?
The settings only changed how long it stayed there, but it went half-transparent almost instantly.

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Re: Version 0.14.2

Post by SamSam »

On my headless server, when I start it (I have experimental updates enabled in the config) it says that there is an experimental update available but it doesn't update. Is there any way for me to tell factorio to update itself? Also thanks for all the bug fixing in this updates :)

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Re: Version 0.14.2

Post by ShawnShepard »

Developers... I want to marry one of you guys/or girls....
Keep up the amazing work.

Your Half-clothed love,


Shawn Shepard

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fishycat
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Re: Version 0.14.2

Post by fishycat »

ShawnShepard wrote: ...
Your Half-clothed love,


Shawn Shepard
Devs now:

Image

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Re: Version 0.14.2

Post by ShawnShepard »

Half-clothed ShawnShepard here,

I dont think dev will have that face. I didnt say which half of me is clothed or not.

Yours truely Now-more-less Half-clothed,


ShawnShepard

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tehroach
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Re: Version 0.14.2

Post by tehroach »

Is it just me?
Image
but I cant find the DL Link for 0.14.2

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Re: Version 0.14.2

Post by ShawnShepard »

Try uploading it to steam, it will automatically keep you up to date

Your's Bravely Ring-of-Fire

Shawn Shepard

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tehroach
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Re: Version 0.14.2

Post by tehroach »

ShawnShepard wrote:Try uploading it to steam, it will automatically keep you up to date

Your's Bravely Ring-of-Fire

Shawn Shepard
yer I could probably do that :)
but my question is can anybody else get it from the Factorio page?
ie is it just me?

Am I just accessing a cached page or is it no up yet?

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Re: Version 0.14.2

Post by tacgnol »

tehroach wrote:Is it just me?
Image
but I cant find the DL Link for 0.14.2

it's not just you


edit : seems available with the auto updater

$ sudo service factorio update --dry-run
Running updater in --dry-run mode, no patches will be applied
Checking for updates...
New version core-linux_headless64 0.14.2.
Dry run, not taking further actions!

$ sudo service factorio update
Checking for updates...
New version core-linux_headless64 0.14.2.
Wrote /tmp/factorio-update/core-linux_headless64-0.14.1-0.14.2-update.zip, apply with `factorio --apply-update /tmp/factorio-update/core-linux_headless64-0.14.1-0.14.2-update.zip`
Applying /tmp/factorio-update/core-linux_headless64-0.14.1-0.14.2-update.zip ...
Successfully updated factorio
Last edited by tacgnol on Wed Aug 31, 2016 4:52 am, edited 1 time in total.

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Re: Version 0.14.2

Post by winkieman »

tacgnol wrote:
tehroach wrote:Is it just me?

but I cant find the DL Link for 0.14.2

it's not just you
Odd, came up as an auto update...

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binbinhfr
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Re: Version 0.14.2

Post by binbinhfr »

tehroach wrote:but my question is can anybody else get it from the Factorio page?
ie is it just me?

Am I just accessing a cached page or is it no up yet?
I have the same problem. "Internal error" when I try to download
and 14.2 is dissapearing sometimes... they are probably uploading it right now... :-)
My mods on the Factorio Mod Portal :geek:

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brunzenstein
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Re: Version 0.14.2

Post by brunzenstein »

Automatic update on a stone age 2008 MacBook worked flawless
I duly hope the rumor comes true and the long awaited upgrade for the line, the 2016 macBook Pro will ship in early October.
I stand ready with my wallet.
Has anybody more info on any news for a upcoming MacBook Pro?

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Re: Version 0.14.2

Post by HanziQ »

brunzenstein wrote:Automatic update on a stone age 2008 MacBook worked flawless
I duly hope the rumor comes true and the long awaited upgrade for the line, the 2016 macBook Pro will ship in early October.
I stand ready with my wallet.
Has anybody more info on any news for a upcoming MacBook Pro?
Offtopic much?

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brunzenstein
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Re: Version 0.14.2

Post by brunzenstein »

HanziQ wrote:
brunzenstein wrote:Automatic update on a stone age 2008 MacBook worked flawless
I duly hope the rumor comes true and the long awaited upgrade for the line, the 2016 macBook Pro will ship in early October.
I stand ready with my wallet.
Has anybody more info on any news for a upcoming MacBook Pro?
Offtopic much?
Only a little :-) Important will be if the new Apple OS "Sierra" most probably introduced in October will be compatible with Factorio - or vice versa
Sorry...

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HanziQ
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Re: Version 0.14.2

Post by HanziQ »

Yes it will be compatible.

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Re: Version 0.14.2

Post by giustizieri25 »

FactorioBot wrote:All the changes from the 0.13 branch are also included in this version.
0.13.20 included ?

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tehroach
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Re: Version 0.14.2

Post by tehroach »

brunzenstein wrote:
HanziQ wrote:
brunzenstein wrote:Automatic update on a stone age 2008 MacBook worked flawless
I duly hope the rumor comes true and the long awaited upgrade for the line, the 2016 macBook Pro will ship in early October.
I stand ready with my wallet.
Has anybody more info on any news for a upcoming MacBook Pro?
Offtopic much?
Only a little :-) Important will be if the new Apple OS "Sierra" most probably introduced in October will be compatible with Factorio - or vice versa
Sorry...
LOL!

Sorry I find this a little on the funny side :P

Only Mac users seam to have this worry!

ie will my cable I bought with the last Mac work with my new Mac, which then results in "dam! they changed the pin configuration again"
mean while PC guy finds 20year old VGA cable in shed, plugs it in and it just works :P

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brunzenstein
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Re: Version 0.14.2

Post by brunzenstein »

tehroach wrote:
brunzenstein wrote:
HanziQ wrote:
brunzenstein wrote:Automatic update on a stone age 2008 MacBook worked flawless
I duly hope the rumor comes true and the long awaited upgrade for the line, the 2016 macBook Pro will ship in early October.
I stand ready with my wallet.
Has anybody more info on any news for a upcoming MacBook Pro?
Offtopic much?
Only a little :-) Important will be if the new Apple OS "Sierra" most probably introduced in October will be compatible with Factorio - or vice versa
Sorry...
LOL!

Sorry I find this a little on the funny side :P

Only Mac users seam to have this worry!

ie will my cable I bought with the last Mac work with my new Mac, which then results in "dam! they changed the pin configuration again"
mean while PC guy finds 20year old VGA cable in shed, plugs it in and it just works :P
Indeed.
Apple sets the pace in industry design & development and PC users are lagging always 20 years behind.

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