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Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:11 pm
by cube
Lyman wrote:Would it be a good idea if they would stream the release like a some kind of event?
So the most interested audience would know what is going on and just more connected to the team?

I'm sure that I miss a lot of thing that should consider with that idea, but sounds interesting option to me with a short thinking.
Four hours of a script going through a long list in console?

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:18 pm
by TheTom
cube wrote:
Lyman wrote:Would it be a good idea if they would stream the release like a some kind of event?
So the most interested audience would know what is going on and just more connected to the team?

I'm sure that I miss a lot of thing that should consider with that idea, but sounds interesting option to me with a short thinking.
Four hours of a script going through a long list in console?
You seriously tell us that making a build takes 4 hours? Time to start looking at a setup that allows paralellization of the build.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:29 pm
by hoho
I highly doubt that this 4h is taken by compiling. More likely it's some unit tests and possibly (re-)creating sprites from 3D models. It possibly could be parallelized but it won't make it much faster due to Amdahl's law

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:40 pm
by Sebb767
hoho wrote:I highly doubt that this 4h is taken by compiling. More likely it's some unit tests and possibly (re-)creating sprites from 3D models. It possibly could be parallelized but it won't make it much faster due to Amdahl's law
Actually unit tests and sprite creation is extremly well parallelizable. You don't need to run units tests on a single instance and depending on the amount of sprites to render it's even easier for this.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:42 pm
by [DegC]RubenGass
Tempusism wrote:i am actualy waiting the 0.13 cause i want to play with my friends. also i am a noob and i cant make a factorio server. actualy i can.. but i cant play with them if the server is running. does 0.13 will help me to coop with my friend or i still have to make a server somehow?
Nitrado.net hosts Factorio servers for you. I have good experience with them. I'm not sure what you can do with it yet, I just rented it to prepare for the 0.13 release so I could instantly get a server. You can rent 6 to 8 slots servers for like 5 to 10 euros per month so it's not expensive and very convenient that the server is always on.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 2:57 pm
by JudgeArcher
i have a little question about the possibility of player-bots for factorio, would it be possible to mod factorio so you can spawn bots that, for example use weapons and fight with you or repair turrets. or help build blueprints. i thought about bots with some commands like defend here or repair and run from enemy or attack enemy. with the improvement in the multiplayer maybe someone has an interest in building such a bot. does anyone knows something about plans/possibility of such a mod?

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:01 pm
by ersatzhero
[DegC]RubenGass wrote:
Tempusism wrote:i am actualy waiting the 0.13 cause i want to play with my friends. also i am a noob and i cant make a factorio server. actualy i can.. but i cant play with them if the server is running. does 0.13 will help me to coop with my friend or i still have to make a server somehow?
Nitrado.net hosts Factorio servers for you. I have good experience with them. I'm not sure what you can do with it yet, I just rented it to prepare for the 0.13 release so I could instantly get a server. You can rent 6 to 8 slots servers for like 5 to 10 euros per month so it's not expensive and very convenient that the server is always on.
gamed.de seems cheaper, but their localization is horrible.
As a german, i haven't had a problem :P

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:06 pm
by [DegC]RubenGass
ersatzhero wrote:
[DegC]RubenGass wrote:
Tempusism wrote:i am actualy waiting the 0.13 cause i want to play with my friends. also i am a noob and i cant make a factorio server. actualy i can.. but i cant play with them if the server is running. does 0.13 will help me to coop with my friend or i still have to make a server somehow?
Nitrado.net hosts Factorio servers for you. I have good experience with them. I'm not sure what you can do with it yet, I just rented it to prepare for the 0.13 release so I could instantly get a server. You can rent 6 to 8 slots servers for like 5 to 10 euros per month so it's not expensive and very convenient that the server is always on.
gamed.de seems cheaper, but their localization is horrible.
As a german, i haven't had a problem :P
I don't know. I just tried nitrado once and it worked so I use it for many things now :p

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:26 pm
by cube
Making 21 builds (most of them in VMs), packaging, uploading + some small stuff on the side. It already is parallel, sort of -- for the release builds we are using unity builds with full optimisations that run in just one thread (because the binary is about 5% faster this way :-) ). Regular dev build takes about 3 minutes on my machine now (read those old FFF with kovarex's compilation time war).
TheTom wrote:
cube wrote:
Lyman wrote:Would it be a good idea if they would stream the release like a some kind of event?
So the most interested audience would know what is going on and just more connected to the team?

I'm sure that I miss a lot of thing that should consider with that idea, but sounds interesting option to me with a short thinking.
Four hours of a script going through a long list in console?
You seriously tell us that making a build takes 4 hours? Time to start looking at a setup that allows paralellization of the build.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:27 pm
by cube
Tempusism wrote:i am actualy waiting the 0.13 cause i want to play with my friends. also i am a noob and i cant make a factorio server. actualy i can.. but i cant play with them if the server is running. does 0.13 will help me to coop with my friend or i still have to make a server somehow?
It should be easier in 0.13.0. But be prepared for lots of bugs :-)

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:35 pm
by DOSorDIE
How long do you think it will need to finish the process and we can play?

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 3:53 pm
by cpy
DOSorDIE wrote:How long do you think it will need to finish the process and we can play?
About a month or two. Usually.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 4:11 pm
by Gecko
cpy wrote:About a month or two. Usually.
Hihihi

I refreshed and saw this post and was like WHAT?!?! Two MONTH? Did the scrap the release date?

But everything's fine.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 4:24 pm
by cpy
Gecko wrote:
cpy wrote:About a month or two. Usually.
Hihihi

I refreshed and saw this post and was like WHAT?!?! Two MONTH? Did the scrap the release date?

But everything's fine.
Until there's download link, you always get to wait at least month.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 4:51 pm
by [DegC]RubenGass
KOVAREX IS BROWSING THIS FORUM. Quick, ready up the F5ighters! And so is mangledpork :D, go make your towns series, we need more episodes from it :D

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 4:52 pm
by miturion
[DegC]RubenGass wrote:KOVAREX IS BROWSING THIS FORUM. Quick, ready up the F5ighters!
HAHAH, was about to say the same.

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 4:56 pm
by [DegC]RubenGass
miturion wrote:
[DegC]RubenGass wrote:KOVAREX IS BROWSING THIS FORUM. Quick, ready up the F5ighters!
HAHAH, was about to say the same.
If you refresh the 'releases' page you can actually watch the amount of views slowly go up

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 5:00 pm
by miturion
JudgeArcher wrote:i have a little question about the possibility of player-bots for factorio, would it be possible to mod factorio so you can spawn bots that, for example use weapons and fight with you or repair turrets. or help build blueprints. i thought about bots with some commands like defend here or repair and run from enemy or attack enemy. with the improvement in the multiplayer maybe someone has an interest in building such a bot. does anyone knows something about plans/possibility of such a mod?
There are actually mods where you can spawn bots that fight for you. Might not work with 0.13 though.
viewtopic.php?f=97&t=23543

viewtopic.php?f=93&t=23559

viewtopic.php?f=97&t=24545

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 5:01 pm
by miturion
[DegC]RubenGass wrote:
miturion wrote:
[DegC]RubenGass wrote:KOVAREX IS BROWSING THIS FORUM. Quick, ready up the F5ighters!
HAHAH, was about to say the same.
If you refresh the 'releases' page you can actually watch the amount of views slowly go up
yea, and they are gone here :D

Re: Version 0.12.35

Posted: Mon Jun 27, 2016 5:02 pm
by Compboy
Can factoriomods . com handle the load :?: :?: