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Version 0.12.33

Posted: Tue May 03, 2016 1:05 pm
by FactorioBot
  • Bugfixes
    • Fixed tiles in blueprints. (24676)
    • Fixed the duplicated message on load error in multiplayer. (24561)
    • Fluid values are rounded to the closest value instead of rounding down when transmitted to circuit network. (24558)
    • Fixed that switching brush shape in the map editor didn't update the selected icon highlight. (24688)
    • Fixed that label/checkbox padding was applied twice, moving the rendered text to be out of place. (24102)
    • Fixed that map (chart) wasn't properly updated when existing map was edited in the map editor. (23861)
    • Fixed crash when the character would die from mining something. (24566)
    • Fixed crash when robot can't find charging spot when stationing. (24768)
    • Fixed crash in multiplayer that could happen when 2 people are editing the same train schedule. (24781)
    • Unified the electric network statistics production/consumption values to be avarage of the shown timeframe. (24807)
    • Solved small numerical text box editing issue. (24809)
  • Scripting
    • Added LuaStyle::cell_padding/horizontal_spacing/vertical_spacing.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Re: Version 0.12.33

Posted: Tue May 03, 2016 1:17 pm
by matjojo
cell padding sounds good!

Re: Version 0.12.33

Posted: Tue May 03, 2016 1:19 pm
by kovarex
matjojo wrote:cell padding sounds good!
It was there all the time, it is just allowed to change it runtime.

Re: Version 0.12.33

Posted: Tue May 03, 2016 7:18 pm
by xad001x0w
You mean like the padded cells that people are being taken to after going insane from waiting for 0.13? :D

Re: Version 0.12.33

Posted: Tue May 03, 2016 10:43 pm
by bobingabout
xad001x0w wrote:You mean like the padded cells that people are being taken to after going insane from waiting for 0.13? :D
yes

Re: Version 0.12.33

Posted: Wed May 04, 2016 4:36 pm
by Nova
0.12.33 - very interesting, it takes longer and longer for a stable release. ^^

Re: Version 0.12.33

Posted: Thu May 05, 2016 9:21 am
by Krownus
WOOO! An update! :D :lol: :P :cry:
Dear developers, please don't abandon this game! It's already so great, and has an even greater potential!!
I'll even write you a 3 page motivational speech if it helps. - Test me, I dare you. I'll do it.
Thankyou,
Krownus

Re: Version 0.12.33

Posted: Thu May 05, 2016 1:11 pm
by Toomicek
So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it :D

Re: Version 0.12.33

Posted: Thu May 05, 2016 2:41 pm
by Marconos
Toomicek wrote:So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it :D
Umm, they did release it .... a bit ago in early posts, June 1st is their release target for 0.13.

Re: Version 0.12.33

Posted: Thu May 05, 2016 3:04 pm
by Phillip_Lynx
Marconos wrote:
Toomicek wrote:So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it :D
Umm, they did release it .... a bit ago in early posts, June 1st is their release target for 0.13.
Planned, not confirmed (their words). Subject to changes because of (insert any reason here) .

Re: Version 0.12.33

Posted: Sat May 07, 2016 7:34 pm
by JoneKone
What ever you did, my Map download speed suffered Used to Download 2MB/s now it's 400kB/s :(

Re: Version 0.12.33

Posted: Tue May 10, 2016 4:07 pm
by boksiora
JoneKone wrote:What ever you did, my Map download speed suffered Used to Download 2MB/s now it's 400kB/s :(

Me and my friends cant even connect

We are forced to play on .30

On .33 map downloads at about 70% and hangs

Re: Version 0.12.33

Posted: Tue May 17, 2016 9:58 pm
by beautifulgalaxy
Hi! i was wondering if you guys had a plan to add bridges or boats in any of the next updates?

Re: Version 0.12.33

Posted: Thu May 19, 2016 6:10 pm
by cmatt85
If you're curious about future releases follow along here:

factorio.com/blog

Re: Version 0.12.33

Posted: Thu May 26, 2016 7:22 am
by Madrox
beautifulgalaxy wrote:Hi! i was wondering if you guys had a plan to add bridges or boats in any of the next updates?
If you want those things, you can always use one of the mods that adds them.

Re: Version 0.12.33

Posted: Thu May 26, 2016 9:59 am
by Bartimaeus
so 0.12.33 is considered stable now? :D

Re: Version 0.12.33

Posted: Thu May 26, 2016 10:04 am
by Klonan
Bartimaeus wrote:so 0.12.33 is considered stable now? :D
Yes it is stable

Re: Version 0.12.33

Posted: Thu May 26, 2016 1:16 pm
by bobingabout
Klonan wrote:
Bartimaeus wrote:so 0.12.33 is considered stable now? :D
Yes it is stable
even though countless people find it worse than 0.12.30 for multiplayer?

Re: Version 0.12.33

Posted: Thu May 26, 2016 7:11 pm
by Rseding91
bobingabout wrote:
Klonan wrote:
Bartimaeus wrote:so 0.12.33 is considered stable now? :D
Yes it is stable
even though countless people find it worse than 0.12.30 for multiplayer?
"countless" -> 1 person in a bug report and a few here is not "countless".

Re: Version 0.12.33

Posted: Thu May 26, 2016 7:22 pm
by HanziQ
Rseding91 wrote:
bobingabout wrote:
Klonan wrote:
Bartimaeus wrote:so 0.12.33 is considered stable now? :D
Yes it is stable
even though countless people find it worse than 0.12.30 for multiplayer?
"countless" -> 1 person in a bug report and a few here is not "countless".
Unless you don't know how to count.