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Version 0.2.8

Posted: Sat Feb 23, 2013 12:12 am
by kovarex
We just released the version 0.2.8.
As in 0.2.7, there are not that many features as we continued on fixing bugs most of the time.
Many thanks to all translation contributors and people who helped us to find the bugs.

Features:
  • Underground belt can be rotated (using the standard rotate key) and it switches the input and output ends.
  • Intermediate items in the crafting queue have different color.
  • Player doesn't collide with the transport belt to ground.
  • Player will shoot to enemies close to him no matter where his cursor is.
  • Different colors for promised items in the crafting queue.
Changes:
  • Little bit more powerful and less frequent attacks of creepers in 3rd level of the demo.
Graphics:
  • New graphics for electrics pole with rotation depending on connection + wires shadows.
Bugfixes:
  • Fixed crash when rail with train on it was destroyed (It can't be damaged now).
  • Fixed crash when invalid file name of save is entered (limited the input to a-z,A-Z,0-9 and _-.).
  • Fixed items stuck on the U-shaped transport belt.
  • Fixed items moving along the full transport belt.
  • Filter inserter not showing it's info when the first item was not set.
  • Fixed Issue with double clicking in the technology preview.
  • Proper ordering of the Steel plate vs. the Iron plate.
  • Cancelling the item from crafting queue doesn't return the intermediate resources
  • Cancelling item in the crafting queue now cancels the intermediates as well
  • Paths settings (configurable mode for data directories, system or local), paths are saved into config
  • Zip package's default behaior set to local (so it is self-sustainable package)
  • Installer has set default behavior to system (so it works when installed into program files etc)
  • Loading images (load preview) with unicode characters in the path, this usualy happened to users
    that had unicode characters in their user name on windows and wanted to load save Users/<Name>/AppData/..
  • Control click transfered from the chest from further than reach distance (allowed teleports).
  • Fixed freezing with some certain combinations of directions of locomotives in train.
  • Fixed crash when middle-clicking (set filter) in the main inventory.
  • Cross connections of transport belt of the same type are disabled (they would break on save/load anyway)
  • Transport belt to ground gives items inside when mined.
  • Correction of bounding boxes of some curved rail built.
  • Added selection box + helath bar to diesel locomotive. (The health bar is little bit weird now, maybe it should rotate.)
  • Health bar of car.
Translations:
  • Changed avarage to average typo.
Downloadable on http://www.factorio.com as usual.

Re: Version 0.2.8

Posted: Sat Feb 23, 2013 1:26 am
by azoundria
Image

Re: Version 0.2.8

Posted: Sat Feb 23, 2013 1:44 am
by Risugami
Are red wires suppose to connect to green spot on pole and green wires on red spot? Because they are.

Re: Version 0.2.8

Posted: Sat Feb 23, 2013 4:34 am
by Maxion
My save names can no longer contain spaces or numbers.

Re: Version 0.2.8

Posted: Sat Feb 23, 2013 7:23 pm
by orbito
Thank you for the update!

I'm enjoying the fruits of your labor now.

Re: Version 0.2.8

Posted: Sat Feb 23, 2013 11:20 pm
by Angelic
Is there a way to use saves from 0.2.7 in 0.2.8? If not, does it mean the saves won't be compatible between any release builds? So that one would keep two separate installations, one with his creations and one with the newest features...

Re: Version 0.2.8

Posted: Sun Feb 24, 2013 5:50 am
by suaig
The download link doesn't work for me, none of them do.

Re: Version 0.2.8

Posted: Sun Feb 24, 2013 9:40 am
by kovarex
Angelic wrote:Is there a way to use saves from 0.2.7 in 0.2.8? If not, does it mean the saves won't be compatible between any release builds? So that one would keep two separate installations, one with his creations and one with the newest features...
We have save backwards compatibility since version 0.1.0. So the answer is Yes.
suaig wrote:The download link doesn't work for me, none of them do.
Strange, it does work for me, do you have javascript enabled on your browser ? (what browser do you use?)

Re: Version 0.2.8

Posted: Sun Feb 24, 2013 6:51 pm
by suaig
I use firefox and have javascript enabled.

Re: Version 0.2.8

Posted: Sun Feb 24, 2013 7:57 pm
by Jeko83
suaig wrote:I use firefox and have javascript enabled.
Try to install Google Chrome :D It' s faster than Firefox and it has a lot of more plugins :) let me now if it works :mrgreen:

Re: Version 0.2.8

Posted: Mon Feb 25, 2013 1:12 am
by xperthunter
kovarex wrote:
Angelic wrote:Is there a way to use saves from 0.2.7 in 0.2.8? If not, does it mean the saves won't be compatible between any release builds? So that one would keep two separate installations, one with his creations and one with the newest features...
We have save backwards compatibility since version 0.1.0. So the answer is Yes.
Note that the saves folder has changed from: C:\Users\[username]\AppData\Roaming\Factorio\saves\ to [Your location]\Factorio\saves

Re: Version 0.2.8

Posted: Mon Feb 25, 2013 9:49 am
by kovarex
xperthunter wrote:
kovarex wrote:
Angelic wrote:Is there a way to use saves from 0.2.7 in 0.2.8? If not, does it mean the saves won't be compatible between any release builds? So that one would keep two separate installations, one with his creations and one with the newest features...
We have save backwards compatibility since version 0.1.0. So the answer is Yes.
Note that the saves folder has changed from: C:\Users\[username]\AppData\Roaming\Factorio\saves\ to [Your location]\Factorio\saves
Only if you use the zip package, an in that case it did change to [Factorio - folder]/saves.
And you can still change it by editing the config.