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Version 0.12.23

Posted: Mon Feb 22, 2016 9:43 pm
by FactorioBot
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Re: Version 0.12.23

Posted: Mon Feb 22, 2016 9:54 pm
by Supercheese
Extended the soundtrack.
Ohhhhh my, wonder what these will sound like. :D

Re: Version 0.12.23

Posted: Mon Feb 22, 2016 10:02 pm
by Kane
Not bad ;)

Edit:

Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.

Re: Version 0.12.23

Posted: Mon Feb 22, 2016 10:34 pm
by Klonan
Kane wrote: Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.
We might release the keys a few days before the release so that you can activate the game on steam, we will let you (all) know when its live and the procedure for redeeming your key

Re: Version 0.12.23

Posted: Mon Feb 22, 2016 10:55 pm
by Kane
Klonan wrote:
Kane wrote: Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.
We might release the keys a few days before the release so that you can activate the game on steam, we will let you (all) know when its live and the procedure for redeeming your key
I just giggled like a school girl :P

I can't wait thanks for the info. Clearly this is subject to change of course for anyone else reading this so be warned!

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 12:00 am
by gibbsman
Keep in mind activating the game on steam only adds it to your account and likely won't give you early access to the steam version of the game. :)

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 12:07 am
by Kane
gibbsman wrote:Keep in mind activating the game on steam only adds it to your account and likely won't give you early access to the steam version of the game. :)
When you normally add a key or third party idk how to explain it but when it's normally outside of actually clicking on buy button within steam it tends to actually reward you right away with the ability to play.

But clearly the devs I assume can change this but I highly doubt they would. I assume it might be labeled beta build or something till the date of release.

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 6:37 am
by mngrif
"The alerts are disabled when player or combat robots get hurt/destroyed." THANK YOU

Time to check out the new music!

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 9:56 am
by Stragemque
will we still be able to play the game without steam?

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 10:16 am
by Kane
Stragemque wrote:will we still be able to play the game without steam?
Yes you can continue to keep downloading the same way you have been.

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 10:45 am
by matjojo
Nice work guys!

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 11:26 am
by keyboardhack
Klonan wrote:
Kane wrote: Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.
We might release the keys a few days before the release so that you can activate the game on steam, we will let you (all) know when its live and the procedure for redeeming your key
A few days before the release which is in 2 days. So it will be released today? :D

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 11:27 am
by Kane
keyboardhack wrote:
Klonan wrote:
Kane wrote: Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.
We might release the keys a few days before the release so that you can activate the game on steam, we will let you (all) know when its live and the procedure for redeeming your key
A few days before the release which is in 2 days. So it will be released today? :D
Or not ;) or yes :P

I'm going to bed but maybe I will wake up to good news.

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 2:19 pm
by Bart
keyboardhack wrote:
Klonan wrote:
Kane wrote: Does anyone know if we might be getting slightly early access on steam like the night before to make sure things work well for the release? I can see big bonus in helping reviews / guides, videos, etc for the release so new players are better informed.
We might release the keys a few days before the release so that you can activate the game on steam, we will let you (all) know when its live and the procedure for redeeming your key
A few days before the release which is in 2 days. So it will be released today? :D
http://www.factorio.com/blog/post/steam-keys-available

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 3:09 pm
by gibbsman
Kane wrote:
gibbsman wrote:Keep in mind activating the game on steam only adds it to your account and likely won't give you early access to the steam version of the game. :)
When you normally add a key or third party idk how to explain it but when it's normally outside of actually clicking on buy button within steam it tends to actually reward you right away with the ability to play.

But clearly the devs I assume can change this but I highly doubt they would. I assume it might be labeled beta build or something till the date of release.
Unfortunately if the game isn't released and you add a key you don't get access to play it until steam releases it to the public. Different keys are required for early reviews, youtube vids, twitch streams, etc.

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 4:44 pm
by Ringkeeper
FactorioBot wrote:
The game gets even restarted if you don't change anything. Just going into mods and back is enough. I guess that was not planned or?

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 4:48 pm
by daniel34
Ringkeeper wrote:
FactorioBot wrote:
The game gets even restarted if you don't change anything. Just going into mods and back is enough. I guess that was not planned or?
It will be fixed in the next release: [0.12.23] Exiting Mod screen without changes restarts game
HanziQ wrote:This has been fixed for the next release (not sure if there are enough bugs for .24 to happen).

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 7:59 pm
by jorgenRe
Puh winter weekend saved :o! No mod breaking features :D!

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 9:06 pm
by bigyihsuan
Scenario pack was moved to the base game package.
So, where do you find the scenarios?

Re: Version 0.12.23

Posted: Tue Feb 23, 2016 9:08 pm
by Kane
Sadly they gave us retail key and not like a beta key. So none of us can actually play it till release date. Strange with most game I had gotten before their stream release this is one the few that have done this. Most them you could play before the release on steam if it was released on their site giving out steam keys to play on steam early :P

oh well 2 days to go.