Version 0.12.4

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FactorioBot
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Version 0.12.4

Post by FactorioBot »

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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Zemerson
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Re: Version 0.12.4

Post by Zemerson »

Yay! :D
Lan and Online friends for me :D

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Re: Version 0.12.4

Post by jeroon »

Got an error on updating to .12.4, and straight after Avast anti virus told me it was deep-scanning some new files in the Factorio folder. The game restarted automaticly when that was done, to 0.12.4, showing the changelog as expected.

Win 8 - x64, zip version, full screen

[edit] tried again with a different folder, no crash, Avast scan again, this time with a windowed Factorio
[edit2] installed it 3x on the same system, all got anti virus scan, none crashed
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Re: Version 0.12.4

Post by Tickle_My_Elmo »

Can somone post a working LUA command for research all tech. the old one is not working ...

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Re: Version 0.12.4

Post by Vulkandrache »

I made two changes in the file, just some numbers shuffled around. Why does the update care about them?
Would it not just replace the file if the patch changed something.
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Re: Version 0.12.4

Post by FishSandwich »

Vulkandrache wrote:I made two changes in the file, just some numbers shuffled around. Why does the update care about them?
Would it not just replace the file if the patch changed something.
Nope. Changing the base files isn't recommended. If you want to upgrade you'll want to either change the file back to what it was or download the installer.

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Re: Version 0.12.4

Post by Golden »

FishSandwich wrote:
Vulkandrache wrote:I made two changes in the file, just some numbers shuffled around. Why does the update care about them?
Would it not just replace the file if the patch changed something.
Nope. Changing the base files isn't recommended. If you want to upgrade you'll want to either change the file back to what it was or download the installer.
If you want, you can just copy the entire base directory into the mods folder and then make the changes, thus your changes will override the base without overwriting the base.

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Re: Version 0.12.4

Post by Tickle_My_Elmo »

Tickle_My_Elmo wrote:Can somone post a working LUA command for research all tech. the old one is not working ...
Anyone?

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Re: Version 0.12.4

Post by FishSandwich »

Tickle_My_Elmo wrote:
Tickle_My_Elmo wrote:Can somone post a working LUA command for research all tech. the old one is not working ...
Anyone?
https://forums.factorio.com/wiki/inde ... chnologies

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Re: Version 0.12.4

Post by jockeril »

Tickle_My_Elmo wrote:
Tickle_My_Elmo wrote:Can somone post a working LUA command for research all tech. the old one is not working ...
Anyone?
use reset_technologies (the underscore sign is the change)

Edit: see ? now you have two answers :)
[request] RTL support please

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Re: Version 0.12.4

Post by Rseding91 »

Something that didn't get added in correctly to 0.12.4's changelog:
Scripting:
- Added LuaEntityPrototype::autoplace_specification read.
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Re: Version 0.12.4

Post by Tickle_My_Elmo »

jockeril wrote:
Tickle_My_Elmo wrote:
Tickle_My_Elmo wrote:Can somone post a working LUA command for research all tech. the old one is not working ...
Anyone?
use reset_technologies (the underscore sign is the change)

Edit: see ? now you have two answers :)
Yup THX guys

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Re: Version 0.12.4

Post by Turtle »

Will updates ever be available for download on the site so we can manually install?

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Re: Version 0.12.4

Post by ratchetfreak »

Turtle wrote:Will updates ever be available for download on the site so we can manually install?
check https://www.factorio.com/download/experimental

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Re: Version 0.12.4

Post by Zeblote »

jockeril wrote:
Zeblote wrote: That link doesn't seem to go where it should
You should read some of the replies to the post in that link, this is mentioned with other requests and explained
oh I see
Last edited by Zeblote on Sat Aug 15, 2015 10:03 am, edited 1 time in total.

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Re: Version 0.12.4

Post by jockeril »

Zeblote wrote:
FactorioBot wrote: [*]Reverted the order of inserter slot selection. (https://forums.factorio.com/forum/vie ... hp?t=14656)
That link doesn't seem to go where it should
You should read some of the replies to the post in that link, this is mentioned with other requests and explained
[request] RTL support please

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Re: Version 0.12.4

Post by daniel34 »

Turtle wrote:Will updates ever be available for download on the site so we can manually install?
Something like this should work, at least on linux: https://github.com/narc0tiq/factorio-updater (Thread: https://forums.factorio.com/forum/vie ... 33&t=14626)
Headless servers use the same data as regular clients, so it should work on any installation of Factorio.
I've no experience with python, so I can't tell if you can use it on windows.

Code: Select all

python update_factorio.py -u Narc -t xyz123abc456def789ghijklmnopqr -p core-linux64 -f 0.12.2 -x
As far as I understand it, you give it your current version, the username, token and desired architecture (core-linux32,core-linux64,core-mac,core-win32,core-win64) and it downloads the update package(s) for you.
quick links: log file | graphical issues | wiki

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Re: Version 0.12.4

Post by Turtle »

ratchetfreak wrote:
Turtle wrote:Will updates ever be available for download on the site so we can manually install?
check https://www.factorio.com/download/experimental
You can only download full installs. I'm asking about downloading the updates, which are much smaller.

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Re: Version 0.12.4

Post by DaveMcW »

Turtle wrote:You can only download full installs. I'm asking about downloading the updates, which are much smaller.
Updates will never be available on the site. They are designed to be downloaded and applied in order, it's too easy to mess that up when doing it by hand.

You can use https://github.com/narc0tiq/factorio-updater if you really know what you're doing.

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Re: Version 0.12.4

Post by Turtle »

FactorioBot wrote:
  • Reverted the order of inserter slot selection.
I think you mean to say, "reversed." Either way, I love this change! Now if this could be applied to logistics bots, it'd be perfect!

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