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Re: Version 2.0.21
Posted: Mon Nov 25, 2024 7:02 pm
by DragonMudd
BlueTemplar wrote: ↑Mon Nov 25, 2024 5:32 pm
You say «huge nerf», but looks like only landfill and sand are concerned ?
(Not even yellow dirt, that spawned sickly-looking trees, can still pant on that one.)
Though, this being Factorio, and already mentioned : sounds like an endgame tech : overgrowth soil for Nauvis trees — for megabases — might be in order ?
Huge to me as I watch my tree farm wither and die due to the changes because I didn't know I was building trees somewhere I wasn't supposed to be
It also includes nuclear soil which might be a problem for some nuke happy players who were planning on going green later. Landfill I'd say is a big deal too though, as there's appeal to being able to place a tileable farm that includes covering some or a lot of water.
Re: Version 2.0.21
Posted: Mon Nov 25, 2024 7:20 pm
by distortions864
I don't own a Macintosh, but some players in my Factorio group do and were having issues.
I just wanted to say this: Wube should be applauded for their dedication to their customers.
They have been loyal to them for a good many years, and that is truly commendable.
Thank you.
Re: Version 2.0.21
Posted: Mon Nov 25, 2024 9:43 pm
by FritzHugo3
Thank you!
"Added drag-to-reorder to the research queue."
Re: Version 2.0.21
Posted: Tue Nov 26, 2024 1:36 pm
by BEEFE
Lots of really good stuff in this update! I appreciate the performance options, and the change to how quickly the music cuts out when you change surfaces.
Re: Version 2.0.21
Posted: Thu Nov 28, 2024 9:44 am
by VieuxConAigri
Added drag-to-reorder to the research queue.
Awesome, thank you !
At first i almost missed it, i think it need some kind of visual to indicate you can do it
Re: Version 2.0.21
Posted: Thu Nov 28, 2024 9:53 am
by BlueTemplar
It does : same texture as other draggable elements... but easier to miss because on hover only ?
(It even works even if dragging outside of it (outside of the cross) though.)
Re: Version 2.0.21
Posted: Thu Nov 28, 2024 9:57 am
by VieuxConAigri
Oh, didn't even noticed, my eyesight is not what it used to be
Re: Version 2.0.21
Posted: Fri Nov 29, 2024 9:02 pm
by Jap2.0
BlueTemplar wrote: ↑Thu Nov 28, 2024 9:53 am
It does : same texture as other draggable elements... but easier to miss because on hover only ?
(It even works even if dragging outside of it (outside of the cross) though.)
I do think the effect could be more pronounced.
Re: Version 2.0.21
Posted: Mon Dec 02, 2024 10:13 am
by VlkaFenryka
@WUBE
This update (Windows, MacOS and Linux) is still not available at GOG.
Just a FYI, in case your deployment pipeline has broken without giving a notification to you.