Version 1.1.56

Information about releases and roadmap.
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Factorio Staff
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Posts: 408
Joined: Tue May 12, 2015 1:48 pm

Version 1.1.56

Post by FactorioBot »

  • Some GUI fixes and improvements for screen resolutions under 1920x1080
  • Set the default GUI scale on the Steam Deck to 100%
  • Fixed poison cloud sound fade out.
  • Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (101689)
  • Fixed train stop names with different amounts of leading spaces being treated as equal in some cases but not in others. (101660)
  • Fixed idle machines without idle sound counting towards the max_sounds_per_type limit. (80745)
  • Fixed that changing the force of artillery wagons didn't work. (101731)
  • Fixed a crash when using non-rectangular equipment. (101778)
  • Fixed a crash when building underground belt or pipe ghosts over belts/pipes of other forces. (101776)
  • Fixed character corpse armor variations being inconsistent with character armor variations. (101781)
  • Fixed a consistency issue if a Lua event handler cancelled deconstruction of an entity that was marked for deconstruction as a result of fast-replace. (100775)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at

Fast Inserter
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Joined: Sun Feb 14, 2016 10:02 am

Re: Version 1.1.56

Post by vjbone »

Some GUI fixes and improvements for screen resolutions under 1920x1080
That's a buff (1366×768 :D )

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