Version 1.1.56

Information about releases and roadmap.
Post Reply
User avatar
FactorioBot
Factorio Staff
Factorio Staff
Posts: 406
Joined: Tue May 12, 2015 1:48 pm

Version 1.1.56

Post by FactorioBot »

Gui
  • Some GUI fixes and improvements for screen resolutions under 1920x1080
  • Set the default GUI scale on the Steam Deck to 100%
Bugfixes
  • Fixed poison cloud sound fade out.
  • Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (101689)
  • Fixed train stop names with different amounts of leading spaces being treated as equal in some cases but not in others. (101660)
  • Fixed idle machines without idle sound counting towards the max_sounds_per_type limit. (80745)
  • Fixed that changing the force of artillery wagons didn't work. (101731)
  • Fixed a crash when using non-rectangular equipment. (101778)
  • Fixed a crash when building underground belt or pipe ghosts over belts/pipes of other forces. (101776)
  • Fixed character corpse armor variations being inconsistent with character armor variations. (101781)
  • Fixed a consistency issue if a Lua event handler cancelled deconstruction of an entity that was marked for deconstruction as a result of fast-replace. (100775)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

vjbone
Fast Inserter
Fast Inserter
Posts: 143
Joined: Sun Feb 14, 2016 10:02 am
Contact:

Re: Version 1.1.56

Post by vjbone »

Some GUI fixes and improvements for screen resolutions under 1920x1080
That's a buff (1366×768 :D )

Post Reply

Return to “Releases”