Version 0.16.50

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FactorioBot
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Version 0.16.50

Post by FactorioBot » Mon Jun 11, 2018 3:29 pm

Bugfixes
  • Fixed loading script data when a mod is disabled. (60874)
  • Fixed that 0 time interval was shown as an empty string. (60875)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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thecatlover1996
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Re: Version 0.16.50

Post by thecatlover1996 » Mon Jun 11, 2018 3:37 pm

Let's celebrate for version 0.(2^(2^2)).((10^2)/2) :D

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dog80
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Re: Version 0.16.50

Post by dog80 » Mon Jun 11, 2018 3:39 pm

thecatlover1996 wrote:Let's celebrate for version 0.(2^(2^2)).((10^2)/2) :D
normy

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Re: Version 0.16.50

Post by Merssedes » Mon Jun 11, 2018 4:14 pm

(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)

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thecatlover1996
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Re: Version 0.16.50

Post by thecatlover1996 » Mon Jun 11, 2018 4:28 pm

Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )

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taikodragon
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Re: Version 0.16.50

Post by taikodragon » Mon Jun 11, 2018 7:14 pm

thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.

aklesey1
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Re: Version 0.16.50

Post by aklesey1 » Tue Jun 12, 2018 7:59 am

I'm sure that's the final preparation to 0.17 version ;)
0.16 is the longest versions of factorio - it resembles a polished gemstone :D

Aeternus
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Re: Version 0.16.50

Post by Aeternus » Tue Jun 12, 2018 8:13 am

taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.

icarus86
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Re: Version 0.16.50

Post by icarus86 » Tue Jun 12, 2018 9:12 am

Any chance that this build will be "promoted" as the new 0.16 "stable" ?
There are many fixes over 0.16.36 :)

Zavian
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Re: Version 0.16.50

Post by Zavian » Tue Jun 12, 2018 11:01 am

That probably depends on how "stable" it is. If the devs decide there is no need to push a new version to fix other bugs in the next week, then there is a chance they will promote it to stable.

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eradicator
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Re: Version 0.16.50

Post by eradicator » Tue Jun 12, 2018 1:12 pm

Only 49 to go until they run out of version numbers and must release 0.17 \o/.

icarus86
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Re: Version 0.16.50

Post by icarus86 » Tue Jun 12, 2018 1:26 pm

eradicator wrote:Only 49 to go until they run out of version numbers and must release 0.17 \o/.
There's nothing wrong with 0.16.101 as far as software versioning goes...

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DaveMcW
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Re: Version 0.16.50

Post by DaveMcW » Tue Jun 12, 2018 1:32 pm

icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.

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MeduSalem
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Re: Version 0.16.50

Post by MeduSalem » Tue Jun 12, 2018 8:57 pm

DaveMcW wrote:
icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
0.16.∞

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Oktokolo
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Re: Version 0.16.50

Post by Oktokolo » Tue Jun 12, 2018 9:56 pm

DaveMcW wrote:Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
They might use 64-bit unsigned integers for the patch level. So only 8e18 version numbers until they switch to arbitrary precision integers or strings. Well, thinking about it - they probably already use strings for the whole version number...

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Re: Version 0.16.50

Post by Jap2.0 » Wed Jun 13, 2018 12:04 am

Aeternus wrote:
taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.
I agree 1101111 % ;)
There are 10 types of people: those who get this joke and those who don't.

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Light
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Re: Version 0.16.50

Post by Light » Wed Jun 13, 2018 12:15 am

taikodragon wrote:
thecatlover1996 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
Such a nice and round version number :D
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" :lol: )
"2" is the loveliest number of them all. All things should come in powers of 2.
Agreed.

1 girl + 1 girl = 2 girls

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Re: Version 0.16.50

Post by Liono2010 » Thu Jun 21, 2018 3:55 am

Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D

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Re: Version 0.16.50

Post by Merssedes » Thu Jun 21, 2018 5:31 am

Liono2010 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D
Wrong assumption leads to wrong answer :)

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Liono2010
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Re: Version 0.16.50

Post by Liono2010 » Fri Jun 22, 2018 9:25 pm

Merssedes wrote:
Liono2010 wrote:
Merssedes wrote:(2-2).(2^(2^2)).((2+2*2*2)^2)/2
:)
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix? :D
Wrong assumption leads to wrong answer :)
I am not sure what does this mean.

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