## Version 0.16.50

FactorioBot
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Joined: Tue May 12, 2015 1:48 pm

### Version 0.16.50

Bugfixes
• Fixed that 0 time interval was shown as an empty string. (60875)

thecatlover1996
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Joined: Sun Sep 18, 2016 12:50 pm

### Re: Version 0.16.50

Let's celebrate for version 0.(2^(2^2)).((10^2)/2)

dog80
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### Re: Version 0.16.50

thecatlover1996 wrote:Let's celebrate for version 0.(2^(2^2)).((10^2)/2)
normy

Inserter
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Joined: Sun Oct 29, 2017 7:05 pm

### Re: Version 0.16.50

(2-2).(2^(2^2)).((2+2*2*2)^2)/2

thecatlover1996
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Posts: 32
Joined: Sun Sep 18, 2016 12:50 pm

### Re: Version 0.16.50

Such a nice and round version number
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" )

taikodragon
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Posts: 22
Joined: Fri Sep 09, 2016 4:18 pm

### Re: Version 0.16.50

thecatlover1996 wrote:
Such a nice and round version number
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" )
"2" is the loveliest number of them all. All things should come in powers of 2.

aklesey1
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Posts: 1418
Joined: Sun May 18, 2014 3:45 pm

### Re: Version 0.16.50

I'm sure that's the final preparation to 0.17 version
0.16 is the longest versions of factorio - it resembles a polished gemstone

Aeternus
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Posts: 805
Joined: Wed Mar 29, 2017 2:10 am

### Re: Version 0.16.50

taikodragon wrote:
thecatlover1996 wrote:
Such a nice and round version number
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.

icarus86
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Posts: 3
Joined: Tue Jun 12, 2018 9:09 am

### Re: Version 0.16.50

Any chance that this build will be "promoted" as the new 0.16 "stable" ?
There are many fixes over 0.16.36

Zavian
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Joined: Thu Mar 02, 2017 2:57 am

### Re: Version 0.16.50

That probably depends on how "stable" it is. If the devs decide there is no need to push a new version to fix other bugs in the next week, then there is a chance they will promote it to stable.

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### Re: Version 0.16.50

Only 49 to go until they run out of version numbers and must release 0.17 \o/.

icarus86
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Joined: Tue Jun 12, 2018 9:09 am

### Re: Version 0.16.50

eradicator wrote:Only 49 to go until they run out of version numbers and must release 0.17 \o/.
There's nothing wrong with 0.16.101 as far as software versioning goes...

DaveMcW
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Joined: Tue May 13, 2014 11:06 am

### Re: Version 0.16.50

icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.

MeduSalem
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Joined: Sun Jun 08, 2014 8:13 pm

### Re: Version 0.16.50

DaveMcW wrote:
icarus86 wrote:There's nothing wrong with 0.16.101 as far as software versioning goes...
Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
0.16.∞

Oktokolo
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Joined: Wed Jul 12, 2017 5:45 pm

### Re: Version 0.16.50

DaveMcW wrote:Only 65485 to go until they run out of version numbers and must release 0.17 \o/.
They might use 64-bit unsigned integers for the patch level. So only 8e18 version numbers until they switch to arbitrary precision integers or strings. Well, thinking about it - they probably already use strings for the whole version number...

Jap2.0
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Joined: Tue Jun 20, 2017 12:02 am

### Re: Version 0.16.50

Aeternus wrote:
taikodragon wrote:
thecatlover1996 wrote:
Such a nice and round version number
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" )
"2" is the loveliest number of them all. All things should come in powers of 2.
I agree 1100100 % with that sentiment.
I agree 1101111 %
There are 10 types of people: those who get this joke and those who don't.

Light
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Joined: Mon Oct 10, 2016 6:19 pm

### Re: Version 0.16.50

taikodragon wrote:
thecatlover1996 wrote:
Such a nice and round version number
(where, as a programmer, "round" is mostly defined as having to do something with the number "2" )
"2" is the loveliest number of them all. All things should come in powers of 2.
Agreed.

1 girl + 1 girl = 2 girls

Liono2010
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Posts: 21
Joined: Mon Nov 17, 2014 9:06 pm

### Re: Version 0.16.50

WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix?

Inserter
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Joined: Sun Oct 29, 2017 7:05 pm

### Re: Version 0.16.50

Liono2010 wrote:
WOW! That was really a nice calculation. You are looking at everything in the form of binary(2). Are you from Matrix?

Liono2010
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