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[1.1.38] Crash on load (with specific mod)

Posted: Mon Aug 30, 2021 11:35 pm
by rsatdcms
I got a few (okay quiet a few) mods installed but managed to get into the state that the game is crashing on load (Sprite step of loading bar, never gets to main menu)

Found out that the mod that makes it crash is https://mods.factorio.com/mod/Kombat_Drones but I have not seen an obvious reason in the log. Is there a way I can run Factorio with more debug? Attaching the log, but cannot see anything obvious there.

Removing the mod makes the game load fine. Recovery here is to remove all the mods and the game loads (later I managed to track down this specific mod) Happy to get some debug if I can somehow generate more.

Re: [1.1.38] Crash on load (with specific mod)

Posted: Thu Sep 02, 2021 12:59 am
by Rseding91
Can you please provide a log file with the crash in it? The one you provided just ends with no crash.

That, or zip and upload the save file + set of mods needed to make it crash (using google drive, dropbox, one drive or what ever else works).

Re: [1.1.38] Crash on load (with specific mod)

Posted: Thu Sep 02, 2021 5:59 pm
by rsatdcms
Is there any other logs generated that I can add? This was the only log file I saw and you are right, it does not show a crash.

I have actually now managed to download kombat_drones mod and the game loaded. So I am actually back on square 1 as to what was causing the crash... Il try to see if I can reproduce it in the future and create a new post (so this one can be closed).

But if I do manage to reproduce it, the issue is that I am unable to get into the main menu to load a save file with these mods. I can only clear mods and chose to install/enable on sync.

So is there any place I can find useful log files or perhaps some sort of `--verbose` param I can pass in (running via steam) to generate more verbose logs?

Re: [1.1.38] Crash on load (with specific mod)

Posted: Tue Sep 07, 2021 10:29 am
by boskid
rsatdcms wrote: Thu Sep 02, 2021 5:59 pm So is there any place I can find useful log files or perhaps some sort of `--verbose` param I can pass in (running via steam) to generate more verbose logs?
Just a regular factorio-current.log after the issue has occured (do not run factorio after the issue as it will rotate the logs moving it to factorio-previous.log and later will delete it). Save file with empty fresh map also helps to sync mods or a full save file if you can reproduce the issue reliably with it.