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[1.1.32] Crash in TransportLine::tryToInsert

Posted: Fri Apr 16, 2021 1:00 pm
by dkavolis
Factorio crashed while placing roboport ghost but the log stacktrace shows TransportLine::tryToInsert. Could not reproduce the crash after reloading, no mods used.

Code: Select all

 567.472 Error CrashHandler.cpp:492: Exception Code: c0000005, Address: 0x00007ff6eabf80d2
ModuleBase: 0x00007ff6ea910000, ImageSize: 01d54000, RelativeAddress: 002e80d2
 567.472 Error CrashHandler.cpp:498: Access Violation: Read at address FFFFFFFFFFFFFFFF

Re: [1.1.32] Crash in TransportLine::tryToInsert

Posted: Fri Apr 16, 2021 2:07 pm
by Loewchen
See 97879.
If you experience multiple diverse crashes that you cannot reproduce it suggests a hardware issue.

Re: [1.1.32] Crash in TransportLine::tryToInsert

Posted: Sat Apr 17, 2021 5:20 am
by dkavolis
I have got a couple more crashes relating to TransportLine, seems to be happening just by playing.

Re: [1.1.32] Crash in TransportLine::tryToInsert

Posted: Sun Apr 18, 2021 11:11 am
by Klonan
How often does it crash for you?
I let your factory run at 5x speed for a long time and no crashes

Re: [1.1.32] Crash in TransportLine::tryToInsert

Posted: Sun Apr 18, 2021 6:42 pm
by dkavolis
Those were all the crashes so far in a span of about ~10 hours, haven't had another in the last 11 hours of game time since.