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[1.0] Vanilla desync when loading blueprint

Posted: Sun Oct 04, 2020 4:56 am
by NotRexButCaesar
Desync report and log are below:

Re: [1.0] Vanilla desync when loading blueprint

Posted: Sun Oct 04, 2020 5:06 am
by NotRexButCaesar
The desync is repeatable: I would include a save, but can't load the world to join and save. To desync, create a copy of this blueprint while it is in the library:


Re: [1.0] Vanilla desync when loading blueprint

Posted: Sun Oct 04, 2020 5:12 am
by NotRexButCaesar
I also crashed upon loading the save.

Re: [1.0] Vanilla desync when loading blueprint

Posted: Sun Oct 04, 2020 6:35 am
by boskid
Cannot reproduce any desyncs with given blueprint string and provided steps.