[1.0.0] Crash: FluidBox::saveTarget
Posted: Tue Sep 29, 2020 5:48 pm
Providing log files as requested. Has crashed 4 times. One had a system interrupt pop up that said something unexpected went wrong and to send log files if playing current version (I am, Version 1). The other three just simply halted the game. The game froze but the system continued to operate. (I think the file labeled -previous are when I got the notice.)
The .zip file is the latest save of this game just before the fourth crash. Autosaves hadn't saved yet on this run. I do not use any mods.
It crashed in the same game that I reopened. I repeated roughly the same steps I did before, but each crash was at a different circumstance. I was just laying down factories, conveyers, and inserters after blasting some native creatures. My system does not meet the minimum requirements so I've been surprised at how well the game has played up to this point. Hope this helps.
Your game is great. Good job and clever idea. I've been with you since 0.13 I think, perhaps earlier.
The .zip file is the latest save of this game just before the fourth crash. Autosaves hadn't saved yet on this run. I do not use any mods.
It crashed in the same game that I reopened. I repeated roughly the same steps I did before, but each crash was at a different circumstance. I was just laying down factories, conveyers, and inserters after blasting some native creatures. My system does not meet the minimum requirements so I've been surprised at how well the game has played up to this point. Hope this helps.
Your game is great. Good job and clever idea. I've been with you since 0.13 I think, perhaps earlier.