[0.18.1] Client gets stuck wating for server to save map
Posted: Thu Jan 30, 2020 11:50 am
When connecting to a server with an unreliable connection and the server is under load from multiple clients trying to connect at once, it occasionally happens that the client will get stuck with the message "Waiting for the server to start saving: 0s" on the screen.
In the attached log file you can ignore everything up until 376.18 seconds, which was part of previous connection attempts. From the packet trace I can see that after approximately 0.666 seconds after the handshake is sent by the client the server sends a synchronizer event to initiate the map download. This likely correspond to the rejected packet by the client at 376.862 in the log.
In the attached log file you can ignore everything up until 376.18 seconds, which was part of previous connection attempts. From the packet trace I can see that after approximately 0.666 seconds after the handshake is sent by the client the server sends a synchronizer event to initiate the map download. This likely correspond to the rejected packet by the client at 376.862 in the log.