Page 1 of 1

[0.11.10] [slpwnd] MP game froze

Posted: Tue Jan 06, 2015 11:16 pm
by roy7
No autosave was written to the system, host (me) just froze up. Could hit ESC to get to the menu but after waiting a minute I went ahead and used Quit Game. At that moment's my friend's factorio.exe crashed. Log file is attached if that helps at all (log file from me as the host).

Edit: Actually, I'm assuming it was at an autosave point as it was shortly after we started and autosaving has been an issue in the past.

Edit: I'll upload the save game if it isn't too large. The autosave maybe did work. I didn't notice a new game time on it, but the timestamp in Windows shows it's a new file. If it matters, this game started in 11.8 and was never used in 11.7.

Edit: Save file too large, so sharing via sugarsync: https://www.sugarsync.com/pf/D013522_61197420_7557777

Edit: Changed topic to not mention autosave any more as it doesn't appear to be while saving, just while playing.

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 10:54 am
by kovarex
Hello I tried to reproduce the problem, but I couldn't do it so far.

The autosave works correctly for me (I can load it and everything seems to be working fine).

Did it happen again?
Did you do something special while the freeze happened?

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 10:55 am
by kovarex
So the game didn't really freeze. The game was responsive, just the multiplayer was somehow stopped right?

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 3:23 pm
by roy7
Yes exactly. However, once we quit out of the game sometimes Factorio will crash for one or the other of us when we try to start playing again. Exiting the program and restarting it always works fine. Loading the save game itself doesn't cause an issue.

In the ~3-4 hours I played with my friend the other night in our base that is growing bigger, the game froze like this maybe 3 times. Menu still works fine, it's just nothing happens in the game any more, time stops. :)

I didn't think to hit F5 or something like that to maybe get you more debugging info.

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 4:58 pm
by roy7
In a situation where time stops and the user interface still works, is there any debugging console commands or something I can do to assist?

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 7:43 pm
by OBAMA MCLAMA
This sounds exactly like zoomy glitch, Can you guys zoom?

My related bug report> https://forums.factorio.com/forum/vie ... f=7&t=7311

Re: [0.11.10] MP game froze at autosave

Posted: Tue Jan 13, 2015 7:59 pm
by roy7
OBAMA MCLAMA wrote:This sounds exactly like zoomy glitch, Can you guys zoom?

My related bug report> https://forums.factorio.com/forum/vie ... f=7&t=7311
Sounds like the same problem.

Re: [0.11.10] MP game froze at autosave

Posted: Mon Jan 19, 2015 7:12 pm
by Alexivan
Yeah, this is the problem we've been having, on all versions so far. Latest one is the most stable but still happens a lot on late game. But I can say that it freezes even when autosave frequency is set to never.

Re: [0.11.10] [slpwnd] MP game froze

Posted: Thu Feb 12, 2015 10:11 am
by slpwnd

Re: [0.11.10] [slpwnd] MP game froze

Posted: Thu Feb 12, 2015 4:08 pm
by roy7
slpwnd wrote:Please see the update at https://forums.factorio.com/forum/vie ... =29&t=7464

Thanks. I believe you meant 11.15 in your post though, not 11.5.