[Oxyd] [0.17.74] Crash (PathFindAlgorithm::expandBaseNode)

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Post Reply
synyster31
Burner Inserter
Burner Inserter
Posts: 7
Joined: Mon Mar 21, 2016 4:24 pm
Contact:

[Oxyd] [0.17.74] Crash (PathFindAlgorithm::expandBaseNode)

Post by synyster31 »

Loaded save, with & without mods, crashes 5-10mins every time.
Attachments
Deathworld.zip
(3.48 MiB) Downloaded 68 times
player-data.json
(3.05 KiB) Downloaded 69 times
factorio-previous.log
(5.24 KiB) Downloaded 80 times
factorio-dump-current.dmp
(596.01 KiB) Downloaded 68 times
factorio-current.log
(9.76 KiB) Downloaded 83 times

Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [Oxyd] [0.17.74] Crash (PathFindAlgorithm::expandBaseNode)

Post by Oxyd »

I've tried both with and without mods, and it never crashed for me. Is there something specific I need to do to see the crash?

Post Reply

Return to “Pending”