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[0.17.47] Belt issues after last update

Posted: Sat Jun 08, 2019 7:50 am
by roze
Hi,
After your recent patch to version 0.17.47 I had to also update my mods, which I do not do very often. But this time, a lot of issues came about since bob's a few mods reset its settings, again. Bob's mods and LTN is the ones I have clearly noticed.

One of the issues that came about was that bobs enabled the "Underground Belt Range Overhaul" setting, this broke alot of my belts, they just suddenly stopped working mid flow. Re-setting the affected tiles makes them work again and disabling the option makes them work again.
unknown.png
unknown.png (1.31 MiB) Viewed 1572 times
unknown2.png
unknown2.png (586.45 KiB) Viewed 1572 times
I've attached my save + modlist according to directions from Discord.

Edit1: I have my game set to latest experimental, so its always up to date, but this time bobs mods broke so I had to update them too.

Re: [0.17.47] Belt issues after last update

Posted: Sat Jun 08, 2019 7:16 pm
by Rseding91
Thanks for the report however I'm not sure what you're actually trying to report?

Re: [0.17.47] Belt issues after last update

Posted: Tue Jun 11, 2019 4:50 pm
by Blacky007
I think he want to say that the CPUs and the diods are not moving after the points shown in the picture

Re: [0.17.47] Belt issues after last update

Posted: Tue Jun 11, 2019 4:58 pm
by Loewchen
Sounds like: 66863