[0.17.34] lead_target_for_projectile_speed always targets player
Posted: Tue Apr 30, 2019 2:08 pm
Hi,
I saw the (not in wiki) lead_target_for_projectile_speed parameter set for worms, which are a kind of enemy turret at their core.
If you set this parameter in your own modded turrets, they start start shooting at you (i.e. they shoot at where they think you'll be when the projectile gets there) rather than leading from the enemy target that activates them. This happens if the turret is set to target_type direction or entity (I haven't tested position).
Expected behaviour: friendly turrets lead from the target they're actually firing at, not at the player who just happens to also be within firing range.
I just got a load of torpedos in my face unexpectedly, it was most disconcerting.
I saw the (not in wiki) lead_target_for_projectile_speed parameter set for worms, which are a kind of enemy turret at their core.
If you set this parameter in your own modded turrets, they start start shooting at you (i.e. they shoot at where they think you'll be when the projectile gets there) rather than leading from the enemy target that activates them. This happens if the turret is set to target_type direction or entity (I haven't tested position).
Expected behaviour: friendly turrets lead from the target they're actually firing at, not at the player who just happens to also be within firing range.
I just got a load of torpedos in my face unexpectedly, it was most disconcerting.