[0.17.31] Train's periodically stops a few tiles to late at a station

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Irming
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[0.17.31] Train's periodically stops a few tiles to late at a station

Post by Irming »

Every now and then a train pulls into a station at my base( in this case a solar restocking train), but stops a tile or two late. Resulting in it never leaving the station (only using inactivity as condition). Because it keeps loading stuff into the last wagon, and unloading it again as the wagon is used as a trash wagon.

Not sure if this is a bug or not, or something else.

Attached picture to show the problem.
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Klonan
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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by Klonan »

Can you attach the save game?

Irming
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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by Irming »

just a generel save of the game, or where the fault has occured ?

mrvn
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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by mrvn »

Could it be the train arrives normal. Then just when it leaves the other station(s) in the schedule are deactivated so it returns to this station. But since it is still on the tile with the stop it simply stops. A bit too far though.

Irming
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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by Irming »

no - I've monitored the stop since this is the only place ive seen it happen (it could have happened other places, but havent seen it).

When the fault occurs, the train pulls into the station, but simply fails to stop at the station until a tile or two later.

Irming

luc
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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by luc »

Irming wrote:
Sun Apr 21, 2019 9:52 pm
just a generel save of the game, or where the fault has occured ?
The save file of the map on which you get this issue. Like, if you go to Play -> Load game -> myepicbase, then the file myepicbase.zip is what you should attach so that the devs can load it up in their development environments and see what goes wrong.

Edit: maybe I misunderstood your question. I don't think it matters if the save is from before or after the issue occurred, if that is what you are asking.

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Re: [0.17.31] Train's periodically stops a few tiles to late at a station

Post by mrvn »

Ideally I would think a save where the train is abut to arrive at the station and will stop late would be perfect. That way the devs don't have to wait for hours till it happens. Maybe set the autosave real low and send the last save before it happens.

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