Page 1 of 1
error- 1 while running the even handler
Posted: Sat Apr 06, 2013 7:16 pm
by Blü
I was walking and then pouf!
"error- 1 while running the even handler"
I can't open any save now
also the picture was taken when I've tried to load a quick save, but the fact that there's a lot of drills may be the cause of this "bug"
Re: error- 1 while running the even handler
Posted: Sat Apr 27, 2013 11:39 pm
by kovarex
Sorry for the late reply.
Is the problem still there, what version of the game did you have?
Re: error- 1 while running the even handler
Posted: Fri May 03, 2013 12:58 pm
by grobyc
I was see this error yesterday when I put in game mod "F mod". I get this error sometime after put some fast inserter on map, but not immediately example after one minute later. Before error I was save game, but after game crush and load, game was work properly even with putted inserter. I was have this bug with 30 minute breaks. When I remove mod error was't show again.
Edit: Game version 0.3.1.
Re: error- 1 while running the even handler
Posted: Fri May 03, 2013 1:31 pm
by ficolas
If you have my mod, im almost sure the bug isnt a factorio bug, I will try to reproduce it.
But is weird, it doesnt happen to me or somebody else, and fast inserters arent used in the code...
Re: error- 1 while running the even handler
Posted: Fri May 03, 2013 1:36 pm
by grobyc
Probably few days after release version 0.4.0 I will add mod again and see if I will have errors again and if yes I try to specify when its happens.
Re: error- 1 while running the even handler
Posted: Fri May 03, 2013 1:41 pm
by ficolas
grobyc wrote:Probably few days after release version 0.4.0 I will add mod again and see if I will have errors again and if yes I try to specify when its happens.
Were you using any other mod?
Re: error- 1 while running the even handler
Posted: Fri May 03, 2013 1:49 pm
by grobyc
No.
Re: error- 1 while running the even handler
Posted: Mon May 06, 2013 3:37 pm
by kovarex
If this happens, there should be better info about the error instead of -1 in version 0.4+ (line of the problem in the source codes), it should lead to easier bugfix, if it doesn't happen let me know.
Until more info, I'm moving this to pending.