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desynchronized when on loging in

Posted: Thu Mar 07, 2019 6:45 am
by dworld
was loging in to game and then it cras at that time ther was 1 AFK player in the game

Game Report on desync

https://1drv.ms/u/s!AvkrJeitRaQQgc88qsXQnn_KcPNS3A

Server Report on desync:

29750.022 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({***.**.***.**:59***}))
29750.022 Refusing connection for address (IP ADDR:({***.**.***.**:59***})), username (Player). UserVerificationMissing
29750.690 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({***.**.***.**:59***:54533}))
29750.690 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({***.**.***.**:59***:54533})).
29750.690 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(864763) adding peer(14)
29750.716 Info ServerMultiplayerManager.cpp:714: updateTick(19555036) changing state from(InGame) to(InGameSavingMap)
29750.766 Info ServerMultiplayerManager.cpp:813: updateTick(19555036) received stateChanged peerID(14) oldState(Ready) newState(ConnectedWaitingForMap)
29750.934 Warning TransmissionControlHelper.cpp:179: Fragment 0083 failed too many times
29750.934 Warning TransmissionControlHelper.cpp:179: Fragment 10083 failed too many times
29752.421 Info ServerMultiplayerManager.cpp:876: UpdateTick(19555036) Serving map(/home/container/temp/mp-save-13.zip) for peer(14) size(32123327) crc(877213017)
29752.421 Info ServerMultiplayerManager.cpp:714: updateTick(19555036) changing state from(InGameSavingMap) to(InGame)
29752.527 Info ServerMultiplayerManager.cpp:813: updateTick(19555043) received stateChanged peerID(14) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
29760.299 Info ServerMultiplayerManager.cpp:813: updateTick(19555509) received stateChanged peerID(14) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
29764.631 Info ServerMultiplayerManager.cpp:813: updateTick(19555769) received stateChanged peerID(14) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
29771.659 Info ServerMultiplayerManager.cpp:813: updateTick(19556191) received stateChanged peerID(14) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
29771.666 Info GameActionHandler.cpp:4032: UpdateTick (19556191) processed PlayerJoinGame peerID(14) playerIndex(18) mode(connect)
29771.799 Info ServerMultiplayerManager.cpp:813: updateTick(19556199) received stateChanged peerID(14) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2019-03-07 06:18:19 [JOIN] Player joined the game
29774.476 Info ServerMultiplayerManager.cpp:813: updateTick(19556360) received stateChanged peerID(14) oldState(InGame) newState(DesyncedWaitingForMap)
29774.476 Info ServerMultiplayerManager.cpp:893: updateTick(19556360) received playerDesynced peer (14)
29774.477 Info ServerMultiplayerManager.cpp:714: updateTick(19556360) changing state from(InGame) to(InGameSavingMapForDesyncReport)
29794.063 Info ServerMultiplayerManager.cpp:876: UpdateTick(19556360) Serving map(/home/container/temp/mp-save-14.zip) for peer(14) size(137890332) crc(1942572679)
29794.063 Info ServerMultiplayerManager.cpp:714: updateTick(19556360) changing state from(InGameSavingMapForDesyncReport) to(InGame)
29794.176 Info ServerMultiplayerManager.cpp:813: updateTick(19556371) received stateChanged peerID(14) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
29794.176 Info ServerMultiplayerManager.cpp:813: updateTick(19556371) received stateChanged peerID(14) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
29814.970 Info ServerMultiplayerManager.cpp:813: updateTick(19557619) received stateChanged peerID(14) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
29845.027 Info ServerMultiplayerManager.cpp:813: updateTick(19559422) received stateChanged peerID(14) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
29856.600 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (14)
29856.600 Info ServerMultiplayerManager.cpp:813: updateTick(19560116) received stateChanged peerID(14) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2019-03-07 06:19:44 [LEAVE] Player left the game
29856.606 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(867736) removing peer(14).

Re: desynchronized when on loging in

Posted: Thu Mar 07, 2019 9:55 am
by Loewchen
What version of the game is this?
Are you using mods?