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[0.17.4] Oil refinery causes lag in multiplayer

Posted: Sun Mar 03, 2019 3:42 pm
by dogwong
I run the headless server on the Windows platform
Along with 0.17 is much higher CPU usage than 0.16,

I found that placing an oil refinery on the ground will cause the server become laggy with a flashing clock icon (show-multiplayer-waiting-icon)
and become normal again if I remove it
擷取.PNG
擷取.PNG (141.5 KiB) Viewed 975 times
and "admins": ["dogwong"] in server-settings.json seems not working because I use the same setting in 0.16 and it works, but not for 0.17

Re: [0.17.4] Oil refinery causes lag in multiplayer

Posted: Thu Mar 07, 2019 4:04 pm
by Rseding91
Can you pleases upload the log file from your server?

Re: [0.17.4] Oil refinery causes lag in multiplayer

Posted: Sat Mar 09, 2019 7:28 am
by dogwong
sorry I didn't read the guideline before posting
here are the needed files

a log file, save game, and a video shows this issue

and this issue still exists in 0.17.9

thanks!

Re: [0.17.4] Oil refinery causes lag in multiplayer

Posted: Mon Mar 18, 2019 2:21 pm
by kovarex
Isn't it because we use the multithreaded pipe simulation and this is the first fluid related object in the game? It might be possible, that the server is not handleing multithreading good.

Re: [0.17.4] Oil refinery causes lag in multiplayer

Posted: Mon Mar 18, 2019 4:02 pm
by TruePikachu
kovarex wrote:
Mon Mar 18, 2019 2:21 pm
Isn't it because we use the multithreaded pipe simulation and this is the first fluid related object in the game? It might be possible, that the server is not handleing multithreading good.
The non-solar-based power systems also use fluids, so this isn't going to be the first such entity.