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[0.17.4] Headless server rejects save file

Posted: Sat Mar 02, 2019 6:46 pm
by mdreed
We're trying to get a headless server that we're renting (from Nitrado) to use a save game file that we created in 0.17.1. It fails, giving the errors below. Saved game is attached.

Thanks!

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1.607 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "Error while applying migration: Base Mod: 2016-10-27_Factorio_0.15.0.lua

base/migrations/2016-10-27_Factorio_0.15.0.lua:20: attempt to index field 'high-tech-science-pack' (a nil value)
stack traceback:
base/migrations/2016-10-27_Factorio_0.15.0.lua:20: in main chunk"
1.607 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
1.607 Info GlobalContext.cpp:678: Waiting for child processes to exit:
1.608 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
1.608 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
1.628 Info UDPSocket.cpp:210: Closing socket
1.628 Goodbye

Re: [0.17.4] Headless server rejects save file

Posted: Sat Mar 02, 2019 7:38 pm
by Loewchen
The save is fine, I believe your installation contains old files, try reinstalling it.