Crash while loading. (BadAllocation)

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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polvanacoleyen
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Crash while loading. (BadAllocation)

Post by polvanacoleyen »

0.002 2019-02-27 19:01:28; Factorio 0.17.1 (build 43001, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: C:/Program Files (x86)/Steam/SteamApps/common/Factorio/data
0.004 Write data path: C:/Users/Pol/AppData/Roaming/Factorio [9538/476487MB]
0.004 Binaries path: C:/Program Files (x86)/Steam/SteamApps/common/Factorio/bin
0.025 System info: [CPU: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz, 4 cores, RAM: 11689/16375 MB, page: 27163/28375 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
0.026 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.041 Available displays: 2
0.042 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 2560x1440, 32bit, 59Hz}
0.042 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [2560,0], 2560x1440, 32bit, 59Hz}
0.166 Display: 0 -> Adapter: 0, Output: 0
0.374 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; driver: nvldumdx.dll 25.21.14.1771
0.375 D3D Feature Level: 11.1, DXGI 1.5+
0.375 [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
0.375 [Non-Local Vid.Mem.] Budget: 7368MB, CurrentUsage: 0MB, Reservation: 0/3889MB
0.375 Tiled resources: Tier 2
0.375 Unified Memory Architecture: No
0.375 BGR 565 Supported: Yes
0.375 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.439 Desktop composition is active.
0.439 Graphics settings preset: very-high
0.439 Dedicated video memory size 8088 MB
0.440 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: high-quality]
0.440 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Low quality rotation: 0]
0.547 DSound: Starting _dsound_update thread
0.547 DSound: Enter _dsound_update; tid=16820
1.816 Razer Chroma Controller initialized.
1.893 Logitech LED Controller initialized.
1.910 Loading mod core 0.0.0 (data.lua)
2.099 Loading mod base 0.17.1 (data.lua)
2.650 Loading mod base 0.17.1 (data-updates.lua)
2.878 Checksum for core: 1014885620
2.878 Checksum of base: 819815259
3.915 Loading sounds...
5.267 Info PlayerData.cpp:69: Local player-data.json unavailable
5.267 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551289068
5.512 Initial atlas bitmap size is 16384
5.513 Created atlas bitmap 16384x1148 [none]
5.513 Created atlas bitmap 16384x688 [decal]
5.514 Created atlas bitmap 16384x1104 [low-object]
5.515 Created atlas bitmap 16384x656 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
5.516 Created atlas bitmap 16384x2096 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
5.516 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
5.518 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
5.518 Created atlas bitmap 16384x216 [alpha-mask]
5.521 Created atlas bitmap 16384x3688 [shadow, linear-magnification, alpha-mask]
5.521 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask]
5.833 Created virtual atlas pages 4096x4096x8
6.036 Error CrashHandler.cpp:376: Exception Code: e06d7363, Address: 0x00007ff925c1a388
ModuleBase: 0x00007ff665ea0000, ImageSize: 01555000, RelativeAddress: bfd7a388
6.036 Error CrashHandler.cpp:396: Exception Context:
rax=00000270ca940150, rbx=00007ff667274e78, rcx=00000270ca940150,
rdx=00007ff928adad43, rsi=000000a64e1d7bc8, rdi=000000a64e1d78a0,
rip=00007ff925c1a388, rsp=000000a64e1d7730, rbp=000000a64e1d7870,
r8=00720067006f0072, r9=0000000000000000, r10=00007ff928ada89b,
r11=00000270ca940000, r12=00000270eab9f4a0, r13=00000270e6c9de50,
r14=000000a64e1d7ab0, r15=0000000000000000
6.036 Crashed in C:\WINDOWS\System32\KERNELBASE.dll (0x00007ff925be0000 - 0x00007ff925e53000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF666C5A01C)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF666C5A01C)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF666C5A01C)
00007FF666C5A01C ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
9.124 Include minidump in crash report.
9.124 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
9.124 C:\WINDOWS\SYSTEM32\ntdll.dll
9.124 C:\WINDOWS\System32\KERNEL32.DLL
9.124 C:\WINDOWS\System32\KERNELBASE.dll
9.124 C:\Program Files\Bitdefender\Bitdefender 2017\atcuf\263684985873874479\atcuf64.dll
9.124 C:\WINDOWS\System32\WLDAP32.dll
9.124 C:\WINDOWS\System32\ucrtbase.dll
9.124 C:\WINDOWS\System32\GDI32.dll
9.124 C:\WINDOWS\System32\gdi32full.dll
9.124 C:\WINDOWS\System32\msvcp_win.dll
9.124 C:\WINDOWS\System32\USER32.dll
9.125 C:\WINDOWS\System32\win32u.dll
9.125 C:\WINDOWS\System32\ole32.dll
9.125 C:\WINDOWS\System32\combase.dll
9.125 C:\WINDOWS\System32\RPCRT4.dll
9.125 C:\WINDOWS\System32\bcryptPrimitives.dll
9.125 C:\WINDOWS\System32\sechost.dll
9.125 C:\WINDOWS\System32\PSAPI.DLL
9.125 C:\WINDOWS\System32\SHELL32.dll
9.125 C:\WINDOWS\System32\msvcrt.dll
9.125 C:\WINDOWS\System32\cfgmgr32.dll
9.125 C:\WINDOWS\System32\shcore.dll
9.125 C:\WINDOWS\System32\windows.storage.dll
9.125 C:\WINDOWS\System32\advapi32.dll
9.125 C:\WINDOWS\System32\shlwapi.dll
9.125 C:\WINDOWS\System32\kernel.appcore.dll
9.125 C:\WINDOWS\System32\profapi.dll
9.125 C:\WINDOWS\System32\powrprof.dll
9.125 C:\WINDOWS\System32\FLTLIB.DLL
9.125 C:\WINDOWS\System32\IMM32.dll
9.125 C:\WINDOWS\System32\WS2_32.dll
9.125 C:\WINDOWS\System32\CRYPT32.dll
9.125 C:\WINDOWS\System32\MSASN1.dll
9.125 C:\WINDOWS\System32\WINTRUST.dll
9.125 C:\WINDOWS\System32\imagehlp.dll
9.125 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
9.125 C:\WINDOWS\SYSTEM32\WINMM.dll
9.125 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.17134.590_none_2c288ee48afc5a56\gdiplus.dll
9.125 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
9.126 C:\WINDOWS\SYSTEM32\DSOUND.dll
9.126 C:\WINDOWS\SYSTEM32\VERSION.dll
9.126 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
9.126 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
9.126 C:\Program Files (x86)\Steam\steamclient64.dll
9.126 C:\WINDOWS\System32\SETUPAPI.dll
9.126 C:\WINDOWS\System32\OLEAUT32.dll
9.126 C:\Program Files (x86)\Steam\tier0_s64.dll
9.126 C:\Program Files (x86)\Steam\vstdlib_s64.dll
9.126 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
9.126 C:\WINDOWS\SYSTEM32\Secur32.dll
9.126 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
9.126 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
9.126 C:\WINDOWS\system32\uxtheme.dll
9.126 C:\WINDOWS\SYSTEM32\dxgi.dll
9.126 C:\WINDOWS\SYSTEM32\d3d11.dll
9.126 C:\WINDOWS\SYSTEM32\d3d9.dll
9.126 C:\WINDOWS\SYSTEM32\dwmapi.dll
9.126 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
9.126 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
9.126 C:\WINDOWS\System32\MSCTF.dll
9.126 C:\Program Files (x86)\TeamViewer\Version9\tv_x64.dll
9.126 C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17134.590_none_f957b8d13090c3f9\COMCTL32.dll
9.127 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
9.127 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
9.127 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
9.127 C:\WINDOWS\SYSTEM32\ntmarta.dll
9.127 C:\WINDOWS\SYSTEM32\wintypes.dll
9.127 C:\WINDOWS\System32\clbcatq.dll
9.127 C:\WINDOWS\system32\explorerframe.dll
9.127 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
9.127 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvldumdx.dll
9.127 C:\WINDOWS\system32\rsaenh.dll
9.127 C:\WINDOWS\SYSTEM32\bcrypt.dll
9.127 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvwgf2umx.dll
9.127 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvd3dumx.dll
9.127 C:\WINDOWS\System32\MMDevApi.dll
9.127 C:\WINDOWS\System32\DEVOBJ.dll
9.127 C:\WINDOWS\System32\PROPSYS.dll
9.127 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
9.127 C:\WINDOWS\SYSTEM32\AVRT.dll
9.127 C:\Windows\System32\Windows.UI.dll
9.128 C:\Windows\System32\InputHost.dll
9.128 C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
9.128 C:\WINDOWS\SYSTEM32\MSVCP140.dll
9.128 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
9.128 C:\WINDOWS\SYSTEM32\sxs.dll
9.128 C:\WINDOWS\SYSTEM32\gpapi.dll
9.128 C:\Windows\System32\cryptnet.dll
9.128 C:\WINDOWS\SYSTEM32\WINNSI.DLL
9.128 C:\WINDOWS\System32\NSI.dll
9.128 C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll
9.128 C:\WINDOWS\SYSTEM32\MSVCP120.dll
9.128 C:\WINDOWS\SYSTEM32\MSVCR120.dll
9.128 C:\WINDOWS\SYSTEM32\mscms.dll
9.128 C:\WINDOWS\SYSTEM32\USERENV.dll
9.128 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
9.128 C:\WINDOWS\SYSTEM32\icm32.dll
9.128 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
26.023 Error CrashHandler.cpp:221: Heap validation: success.
26.028 Creating crash dump.
27.316 CrashDump success
27.321 Error CrashHandler.cpp:324: Unhandled exception type: .?AVBadAllocation@@
27.321 Error CrashHandler.cpp:338: Unhandled exception: memory allocation of 104166 bytes failed! RAM: 12405/16375, Page: 28374/28375.

iLubFactorio
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Re: Crash while loading.

Post by iLubFactorio »

Try the 0.17.2, might be fixed already

posila
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Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
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Re: Crash while loading.

Post by posila »

Can you try to reboot your computer?
RAM: 11689/16375 MB, page: 27163/28375 MB

Your page file is all used up and RAM is also quite full. The game failed to allocate memory it needed during loading.

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