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[kovarex] [0.17.1] Sound delay in MP

Posted: Wed Feb 27, 2019 2:32 am
by AntiElitz
The sounds on picking up items in MP from furnaces or chest are not part of the latency hiding and therefore are delayed, which results in a strage feedback sound that is asynchronous to your actions.

Re: [kovarex] [0.17.1] Sound delay in MP

Posted: Mon May 27, 2019 2:23 pm
by kovarex
I couldn't reproduce it. Sounds related to actions are normally also handled properly. Could you be more specific of what kind of action you have in mind? (you can pick things multiple ways).